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Pantheon design
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<blockquote data-quote="Upper_Krust" data-source="post: 3248804" data-attributes="member: 326"><p>Hiya mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>One of the problems I faced initially was that because I wanted to parallel quintessence with numbers of worshippers so that each status would have ten times more than the previous. Quintessence does not parallel Experience Points and therefore does not parallel Challenge Rating. Even if we use Challenge Rating that does not parallel Encounter Level which is where true balance lies.</p><p></p><p>So you can't set a maximum amount of quintessence for each Pantheon to possess and limit them in that manner because 10+ Intermediate Gods are far more powerful than a single Greater God.</p><p></p><p>It would have been nice to say each Pantheon can have a maximum 10 billion quintessence.</p><p></p><p>Or even just say each Pantheon can have 1,000,000 Hero-deities or some breakdown of more powerful gods where each higher status is x10 the previous.</p><p></p><p>e.g.</p><p>Hero = 1</p><p>Quasi= 10</p><p>Demi = 100</p><p>Lesser = 1000</p><p>Inter = 10,000</p><p>Greater = 100,000</p><p></p><p>But are 1000 demigods equal to 1 greater god?</p><p></p><p>So if you want to keep things balanced you can't in good faith go that route.</p><p></p><p>Likewise you can't simply use Challenge Ratings because by my calculations a 50% increase in CR is a doubling of power. So 2 x CR 10 = 1 CR 15 rather than 1 CR 20.</p><p></p><p>So I created the '72' method which is an admittedly arbitrary figure (if poignant within numerology) based on what I perceived a typical pantheon which was...</p><p></p><p>1 Greater God, 9 Intermediate Gods, 9 Lesser Gods and 9 Demigods with potential for 1 extra Demigod which in effect represented the possibility that one of your PCs would become a demigod.</p><p></p><p>So you could have a Pantheon with simply 9 Greater Gods (Scarred Lands?) and the rest would be quasi-deities (Saints) or below.</p><p></p><p>The problem with the '72' method is that even it is not ultimately balanced because it doesn't take into account the </p><p></p><p>So I have been experimenting with a factor 3 system instead.</p><p></p><p>Hero = 1</p><p>Quasi = 3</p><p>Demi = 9</p><p>Lesser = 27</p><p>Inter = 81</p><p>Greater = 243</p><p>Elder = 729</p><p>Over = 2187</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3248804, member: 326"] Hiya mate! :) One of the problems I faced initially was that because I wanted to parallel quintessence with numbers of worshippers so that each status would have ten times more than the previous. Quintessence does not parallel Experience Points and therefore does not parallel Challenge Rating. Even if we use Challenge Rating that does not parallel Encounter Level which is where true balance lies. So you can't set a maximum amount of quintessence for each Pantheon to possess and limit them in that manner because 10+ Intermediate Gods are far more powerful than a single Greater God. It would have been nice to say each Pantheon can have a maximum 10 billion quintessence. Or even just say each Pantheon can have 1,000,000 Hero-deities or some breakdown of more powerful gods where each higher status is x10 the previous. e.g. Hero = 1 Quasi= 10 Demi = 100 Lesser = 1000 Inter = 10,000 Greater = 100,000 But are 1000 demigods equal to 1 greater god? So if you want to keep things balanced you can't in good faith go that route. Likewise you can't simply use Challenge Ratings because by my calculations a 50% increase in CR is a doubling of power. So 2 x CR 10 = 1 CR 15 rather than 1 CR 20. So I created the '72' method which is an admittedly arbitrary figure (if poignant within numerology) based on what I perceived a typical pantheon which was... 1 Greater God, 9 Intermediate Gods, 9 Lesser Gods and 9 Demigods with potential for 1 extra Demigod which in effect represented the possibility that one of your PCs would become a demigod. So you could have a Pantheon with simply 9 Greater Gods (Scarred Lands?) and the rest would be quasi-deities (Saints) or below. The problem with the '72' method is that even it is not ultimately balanced because it doesn't take into account the So I have been experimenting with a factor 3 system instead. Hero = 1 Quasi = 3 Demi = 9 Lesser = 27 Inter = 81 Greater = 243 Elder = 729 Over = 2187 [/QUOTE]
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