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Pantheon of The Grey Mist
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<blockquote data-quote="Theroc" data-source="post: 5090580" data-attributes="member: 83115"><p><span style="font-size: 15px"><span style="color: darkorange"><span style="color: White">[sblock=Just jacking M&L's format for now]</span> <span style="color: RoyalBlue">Torath Vargachkitril</span></span></span></p><p><span style="font-size: 15px"><span style="color: darkorange"><span style="color: RoyalBlue"></span></span></span><span style="font-size: 15px"><span style="color: darkorange"> <span style="color: RoyalBlue">Torath Saurixis</span></span></span></p><p>(Torath Goldeneye in Dragon's tongue)</p><p><span style="font-size: 15px"><span style="color: darkorange"> </span></span></p><p><span style="font-size: 15px"><span style="color: darkorange"></span></span> <strong>The Silver General</strong><strong>, The Shining Champion, The Raging Dragon</strong></p><p> </p><p><strong>Quasi-deity</strong></p><p><strong>Symbol:</strong> A Dragon's claw, gripping the blade of a sword</p><p><strong>Home Plane:</strong> </p><p><strong>Alignment</strong>: Chaotic Good</p><p><strong>Portfolio:</strong> War, Battle, Dragons, Honor, Loyalty, Passion, Strength</p><p><strong>Worshipers:</strong> Dragons, Sorcerers, Warriors</p><p><strong>Cleric Alignments:</strong> CG, NG, CN</p><p><strong>Domains:</strong> Glory, War, Protection</p><p><strong>Favored Weapon:</strong> Greatsword</p><p> </p><p>[sblock=Dogma]Torath teaches that without the strength to uphold one's ideals, it is ultimately meaningless and they will be trampled by those who possess such strength. As such, if a follower of Torath feels strongly about something, they should hone themselves to the pinnacle of their might to protect it against all challengers. He also teaches that in fighting against greater odds for a higher cause, one my achieve glory and exultation amongst not only one's peers, but with Torath himself. While a very warminded individual, Torath's pursuit of power was as much to be a protector as it was for combat. Anyone who is willing to give everything they have to further a noble cause has worth in the eyes of the Shining Champion, and may find their prayers answered by the Silver General himself, or by proxy.[/sblock]</p><p>[sblock=Clergy and Temples]Torath has never had temple's constructed in his name, as his ascension was interrupted before it was successful. For Clergy, his hierarchy would be based upon prowess and dedication to their cause. Torath does not descriminate amongest the genders, nor does he stand on traditions. While the honor of one's ancestors is passed to the child, the child can easily destroy their reputation with the god with acts of cowardice or evil. [/sblock]</p><p> </p><p>[sblock=Home Plane]Torath's home plane of Rygat was a chaotic realm consumed by war and strife, where only the strongest stood tall. This was the prime source of his dogma, as his own beliefs were meaningless in the face of the 'Survival of the fittest' dominating the plane. The plane was a harsh place, but it bred power. Physically, it possessed many of the similar features of other planes, with plains, forests, mountains, oceans and the like... but much of it was littered with the scars of war.[/sblock]</p><p> </p><p>[sblock=Story][/sblock]</p><p> </p><p> [sblock=Stats]<strong>Chaotic Good</strong> Male Outsider 20 / <span style="color: yellow">Fighter</span><span style="color: yellow"> 1</span>|Paladin 1</p><p></p><p><strong>Strength 24</strong> (+6) [Base 14]</p><p><strong>Dexterity </strong><strong>14</strong> (+2) [Base 14] </p><p><strong>Constitution 18 </strong>(+4) [Base 14]</p><p><strong>Intelligence 1</strong><strong>4</strong> (+2) [Base 13] </p><p><strong>Wisdom 12</strong> (+0) [Base 10]</p><p><strong>Charisma </strong><strong>22</strong> (+6 ) [Base 14] </p><p></p><p><strong>Size:</strong> Huge</p><p><strong>Age:</strong> 1,268 years</p><p><strong>Height:</strong> 6' 10"</p><p><strong>Weight:</strong> 270 lb</p><p><strong>Eyes:</strong> Gold (with a slitted pupil rather than a circular one)</p><p><strong>Hair:</strong> None</p><p><strong>Skin:</strong> Metallic silver</p><p></p><p>[sblock=Appearance]Torath's form is humanoid, but over the years he's grown increasingly more draconic over time. His body is well muscled and covered in silvery scales. Additionally, a ridge of spines are all that adorn his skull, besides his face itself. His eyes are a piercing golden amber, pupils slitted much like the dragons he so revered. [/sblock]</p><p></p><p><strong>Total Hit Points: </strong><strong>268</strong> [160 (Outsider) + 21 x 4 (CON) + 10 (Fighter)+10(Paladin)]</p><p></p><p><strong>Speed:</strong> 120 feet [flight/average]</p><p></p><p><strong>Armor Class:</strong> 31 = 10 + 2 [dexterity] + 6 [deflection/CHA] + 13 [natural/DR]</p><p> <strong>Touch AC:</strong> 18</p><p><strong>Flat-footed:</strong> 27</p><p> <strong>Damage Reduction:</strong> 35/ +4</p><p> <strong>Fire Resistance:</strong> 20</p><p> <strong>Spell Resistance:</strong> 32</p><p> </p><p> <strong>Immunities:</strong>Transmutation, Polymorph, Petrification, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects, Immortal.</p><p> </p><p><strong>Caster Level:</strong> 10 (Domain)</p><p> <strong>Caster Level vs Spell Resistance</strong>:</p><p><strong>Spell DC: </strong></p><p></p><p><strong>Initiative modifier:</strong> + 10 = + 2 [dexterity]</p><p><strong>Fortitude save:</strong> + 28 = 20 [base] + 4 [constitution]+4 (Fighter and Paladin level 1)</p><p><strong>Reflex save:</strong> + 26 = 20 [base] + 6 [dexterity]</p><p><strong>Will save:</strong> + 19 = 20 [base] - 1 [wisdom]</p><p><strong>Attack (handheld):</strong> + 27 = 25 [base] + 2 [strength]</p><p><strong>Attack (missile):</strong> + 31 = 25 [base] + 6 [dexterity]</p><p><strong>Grapple check:</strong> + 27= 25 [base] + 2 [strength]</p><p> </p><p>Light load: 58 lb. or less</p><p>Medium load: 59-116 lb.</p><p>Heavy load: 117-175 lb.</p><p>Lift over head: - 175 lb.</p><p>Lift off ground: - 350 lb.</p><p>Push or drag: - 875 lb.</p><p></p><p><strong>Languages:</strong> Common, Draconic, Celestial, Abyssal (Gets all languages at DR1)</p><p> </p><p> </p><p> [sblock=Special Traits]1 <strong>Large Size</strong> – +4 Str, -2 Dex, +2 Con</p><p> 2 <strong>Huge Size </strong>+4 Str, -2 Dex, +2 Con</p><p> 3 <strong>Claws</strong> Two 1d8 Claw attacks as a secondary weapon</p><p> 4 <strong>Bite</strong> One 2d6 Bite attack as a primary or secondary weapon</p><p> 5 <strong>Slam Attack</strong> Two 1d8 Slam attacks with wings, one 2d6 Slam attack with tail</p><p> 6 <strong>Wings </strong>Flight (Clumsy)</p><p>7 <strong>Improved Manueverability </strong>(Poor Manueverability)</p><p> 8 <strong>Improved Manueverability</strong> (Average Manueverability)</p><p> 9-13 <strong>Breath Weapon</strong> 2d8 per 2HD maximum 150'(cone), DC 10 +1/2 hit dice +Con mod., usable every 1d4 rounds. Lightning</p><p> 14 <strong>Fast healing 5</strong></p><p> 15 Charisma + 2</p><p> 16 Charisma + 2</p><p> 17 Wisdom + 2</p><p> 18 Strength + 2</p><p> 19 Charisma + 2</p><p> 20 Charisma + 2[/sblock]</p><p> </p><p>[sblock=Feats]7 Normal, 2 Epic</p><p>1 +5 BAB</p><p> 2 Improved Initiative</p><p> 3 Power Attack</p><p> 4 Combat Reflexes</p><p> 5 Cleave</p><p> 6 Improved Bull Rush</p><p> 7 Improved Overrun</p><p> 8 </p><p>9</p><p>[/sblock]</p><p></p><p>[sblock=Skills]Outsider 20: 184 + (2 x 23) skill points. Class Skills: Perform, Bluff, Concentration, Diplomacy, Spellcraft, Knowledge all skills, taken individually), Craft, Gather Information, Tumble, Spot.</p><p> </p><p>Bard: 6 + 2. Class Skills: Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha)</p><p> </p><p> Max rank: Class 24, Cross-Class: 12</p><p> </p><p><strong>Appraise + </strong><strong>2</strong> = 2 [Int]+ 2 [synergy for musical instruments]</p><p><strong>Balance + </strong><strong>6</strong> = 6 [Dex] </p><p> <strong>Bluff </strong><strong>+</strong><strong>37</strong> = + 24 [base] + 13 [Cha]</p><p><strong>Climb + 2</strong> = 2 [Str]</p><p><strong>Concentration + </strong><strong>26</strong> = + 24 [base] + 2 [Con]</p><p><strong>Craft + </strong><strong>1</strong> = 1 [Int]</p><p> <strong>Craft</strong><strong>: Musical Instrument</strong><strong> + </strong><strong>24</strong> = 23 [base] + 1 [Int]</p><p><strong>Diplomacy</strong><strong> +</strong><strong>39</strong> = + 24 [base] + 13 [Cha] + 2 [synergy]</p><p><strong>Disguise </strong><strong>+ 15</strong> = 13 [Cha]+ 2 [synergy]</p><p><strong>Escape Artist + </strong><strong>6</strong> = 6 [Dex]</p><p><strong>Forgery + </strong><strong>1</strong> = 1 [Int]</p><p><strong>Gather Information </strong><strong>+ 13</strong> = 13 [Cha]</p><p><strong>Heal - 1</strong> = - 1 [Wis]</p><p><strong>Hide + </strong><strong>6</strong> = 6 [Dex]</p><p><strong>Intimidate</strong><strong> + 15</strong> = 13 [Cha]+ 2 [synergy]</p><p><strong>Jump + </strong><strong>2</strong> = 2 [Str] </p><p><strong>Knowledge (Arcana) + </strong><strong>25</strong> = 24 [base] + 1 [Int]</p><p><strong>Knowledge (</strong><strong>The Planes</strong><strong>+ </strong><strong>25</strong> = 24 [base] + 1 [Int]</p><p><strong>Knowledge (Religion) + </strong><strong>25</strong> = 24 [base] + 1 [Int]</p><p><strong>Listen - 1</strong> = - 1 [Wis]</p><p><strong>Move Silently + </strong><strong>6</strong> = 6 [Dex]</p><p> <strong>Perform: Stringed Instruments +</strong><strong>37</strong> = + 24 [base] + 13 [Cha]</p><p> <strong>Perform: Dance +</strong><strong>37</strong> = + 24 [base] + 13 [Cha]</p><p><strong>Ride + </strong><strong>6</strong> = 6 [Dex]</p><p><strong>Search + </strong><strong>1</strong> = + 1 [Int]</p><p><strong>Spot - 1</strong> = - 1 [Wis]</p><p><strong>Sense Motive - 1</strong> = - 1 [Wis]</p><p><strong>Spellcraft + </strong><strong>27</strong> = 24 [base] + 1 [Int]+ 2 [synergy]</p><p><strong>Survival - 1</strong> = - 1 [Wis]+ 2 [synergy for outer planes]</p><p><strong>Swim + 2</strong> = 2 [Str]</p><p><strong>Use Rope + </strong><strong>6</strong> = 6 [Dex]</p><p><strong>Tumble</strong><strong> + 6</strong><strong>=</strong> 6 [Dex]</p><p>[/sblock]</p><p> </p><p> </p><p> [sblock=Class Features] [/sblock]</p><p> </p><p> [sblock=Domain spells/at will]<strong>Good:</strong></p><p> </p><p> 1. Protection from Evil</p><p> 2. Aid</p><p> 3. Magic Circle against Evil </p><p> 4. Holy Smite </p><p> 5. Dispel Evil</p><p> 6. Blade Barrier</p><p> 7. Holy Word</p><p> 8. Holy Aura</p><p> 9. Summon Monster IX</p><p> </p><p> <strong>Sun:</strong></p><p> </p><p> 1. Endure Elements</p><p> 2. Heat Metal</p><p> 3. Searing Light</p><p> 4. Fire Shield</p><p> 5. Flame Strike</p><p> 6. Fire Seeds</p><p> 7. Sunbeam</p><p> 8. Sunburst</p><p> 9. Prismatic Sphere</p><p> </p><p> <strong>Charm:</strong></p><p> </p><p> 1. Charm person</p><p> 2. Calm emotions </p><p> 3. Suggestion</p><p> 4. Heroism</p><p> 5. Charm monster </p><p> 6. Geas/quest</p><p> 7. Insanity</p><p> 8. Demand</p><p> 9. Dominate monster[/sblock]</p><p> </p><p>[sblock=Spells and SLAs]<strong>Spell-Like Abilities:</strong></p><p>Mage’s Disjunction 1 / day, Time Stop 2 / day, Greater Teleport 1 / day, True Seeing 3 /day, Dimensional Anchor 3 /day, Dispel Magic / at will</p><p> </p><p> <strong>Known Spells</strong><strong> (Bard)</strong><strong>:</strong></p><p><strong>0 level:</strong> Summon Instrument, Daze, Dancing Lights, Light,</p><p> </p><p><strong>Spells/Day</strong></p><p><strong>0 level:</strong> 2[/sblock][/sblock]</p><p></p><p>[sblock=Always Active Spells][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Theroc, post: 5090580, member: 83115"] [SIZE=4][COLOR=darkorange][COLOR=White][sblock=Just jacking M&L's format for now][/COLOR] [COLOR=RoyalBlue]Torath Vargachkitril [/COLOR][/COLOR][/SIZE][SIZE=4][COLOR=darkorange] [COLOR=RoyalBlue]Torath Saurixis[/COLOR][/COLOR][/SIZE] (Torath Goldeneye in Dragon's tongue) [SIZE=4][COLOR=darkorange] [/COLOR][/SIZE] [B]The Silver General[/B][B], The Shining Champion, The Raging Dragon[/B] [B]Quasi-deity[/B] [B]Symbol:[/B] A Dragon's claw, gripping the blade of a sword [B]Home Plane:[/B] [B]Alignment[/B]: Chaotic Good [B]Portfolio:[/B] War, Battle, Dragons, Honor, Loyalty, Passion, Strength [B]Worshipers:[/B] Dragons, Sorcerers, Warriors [B]Cleric Alignments:[/B] CG, NG, CN [B]Domains:[/B] Glory, War, Protection [B]Favored Weapon:[/B] Greatsword [sblock=Dogma]Torath teaches that without the strength to uphold one's ideals, it is ultimately meaningless and they will be trampled by those who possess such strength. As such, if a follower of Torath feels strongly about something, they should hone themselves to the pinnacle of their might to protect it against all challengers. He also teaches that in fighting against greater odds for a higher cause, one my achieve glory and exultation amongst not only one's peers, but with Torath himself. While a very warminded individual, Torath's pursuit of power was as much to be a protector as it was for combat. Anyone who is willing to give everything they have to further a noble cause has worth in the eyes of the Shining Champion, and may find their prayers answered by the Silver General himself, or by proxy.[/sblock] [sblock=Clergy and Temples]Torath has never had temple's constructed in his name, as his ascension was interrupted before it was successful. For Clergy, his hierarchy would be based upon prowess and dedication to their cause. Torath does not descriminate amongest the genders, nor does he stand on traditions. While the honor of one's ancestors is passed to the child, the child can easily destroy their reputation with the god with acts of cowardice or evil. [/sblock] [sblock=Home Plane]Torath's home plane of Rygat was a chaotic realm consumed by war and strife, where only the strongest stood tall. This was the prime source of his dogma, as his own beliefs were meaningless in the face of the 'Survival of the fittest' dominating the plane. The plane was a harsh place, but it bred power. Physically, it possessed many of the similar features of other planes, with plains, forests, mountains, oceans and the like... but much of it was littered with the scars of war.[/sblock] [sblock=Story][/sblock] [sblock=Stats][B]Chaotic Good[/B] Male Outsider 20 / [COLOR=yellow]Fighter[/COLOR][COLOR=yellow] 1[/COLOR]|Paladin 1 [B]Strength 24[/B] (+6) [Base 14] [B]Dexterity [/B][B]14[/B] (+2) [Base 14] [B]Constitution 18 [/B](+4) [Base 14] [B]Intelligence 1[/B][B]4[/B] (+2) [Base 13] [B]Wisdom 12[/B] (+0) [Base 10] [B]Charisma [/B][B]22[/B] (+6 ) [Base 14] [B]Size:[/B] Huge [B]Age:[/B] 1,268 years [B]Height:[/B] 6' 10" [B]Weight:[/B] 270 lb [B]Eyes:[/B] Gold (with a slitted pupil rather than a circular one) [B]Hair:[/B] None [B]Skin:[/B] Metallic silver [sblock=Appearance]Torath's form is humanoid, but over the years he's grown increasingly more draconic over time. His body is well muscled and covered in silvery scales. Additionally, a ridge of spines are all that adorn his skull, besides his face itself. His eyes are a piercing golden amber, pupils slitted much like the dragons he so revered. [/sblock] [B]Total Hit Points: [/B][B]268[/B] [160 (Outsider) + 21 x 4 (CON) + 10 (Fighter)+10(Paladin)] [B]Speed:[/B] 120 feet [flight/average] [B]Armor Class:[/B] 31 = 10 + 2 [dexterity] + 6 [deflection/CHA] + 13 [natural/DR] [B]Touch AC:[/B] 18 [B]Flat-footed:[/B] 27 [B]Damage Reduction:[/B] 35/ +4 [B]Fire Resistance:[/B] 20 [B]Spell Resistance:[/B] 32 [B]Immunities:[/B]Transmutation, Polymorph, Petrification, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects, Immortal. [B]Caster Level:[/B] 10 (Domain) [B]Caster Level vs Spell Resistance[/B]: [B]Spell DC: [/B] [B]Initiative modifier:[/B] + 10 = + 2 [dexterity] [B]Fortitude save:[/B] + 28 = 20 [base] + 4 [constitution]+4 (Fighter and Paladin level 1) [B]Reflex save:[/B] + 26 = 20 [base] + 6 [dexterity] [B]Will save:[/B] + 19 = 20 [base] - 1 [wisdom] [B]Attack (handheld):[/B] + 27 = 25 [base] + 2 [strength] [B]Attack (missile):[/B] + 31 = 25 [base] + 6 [dexterity] [B]Grapple check:[/B] + 27= 25 [base] + 2 [strength] Light load: 58 lb. or less Medium load: 59-116 lb. Heavy load: 117-175 lb. Lift over head: - 175 lb. Lift off ground: - 350 lb. Push or drag: - 875 lb. [B]Languages:[/B] Common, Draconic, Celestial, Abyssal (Gets all languages at DR1) [sblock=Special Traits]1 [B]Large Size[/B] – +4 Str, -2 Dex, +2 Con 2 [B]Huge Size [/B]+4 Str, -2 Dex, +2 Con 3 [B]Claws[/B] Two 1d8 Claw attacks as a secondary weapon 4 [B]Bite[/B] One 2d6 Bite attack as a primary or secondary weapon 5 [B]Slam Attack[/B] Two 1d8 Slam attacks with wings, one 2d6 Slam attack with tail 6 [B]Wings [/B]Flight (Clumsy) 7 [B]Improved Manueverability [/B](Poor Manueverability) 8 [B]Improved Manueverability[/B] (Average Manueverability) 9-13 [B]Breath Weapon[/B] 2d8 per 2HD maximum 150'(cone), DC 10 +1/2 hit dice +Con mod., usable every 1d4 rounds. Lightning 14 [B]Fast healing 5[/B] 15 Charisma + 2 16 Charisma + 2 17 Wisdom + 2 18 Strength + 2 19 Charisma + 2 20 Charisma + 2[/sblock] [sblock=Feats]7 Normal, 2 Epic 1 +5 BAB 2 Improved Initiative 3 Power Attack 4 Combat Reflexes 5 Cleave 6 Improved Bull Rush 7 Improved Overrun 8 9 [/sblock] [sblock=Skills]Outsider 20: 184 + (2 x 23) skill points. Class Skills: Perform, Bluff, Concentration, Diplomacy, Spellcraft, Knowledge all skills, taken individually), Craft, Gather Information, Tumble, Spot. Bard: 6 + 2. Class Skills: Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha) Max rank: Class 24, Cross-Class: 12 [B]Appraise + [/B][B]2[/B] = 2 [Int]+ 2 [synergy for musical instruments] [B]Balance + [/B][B]6[/B] = 6 [Dex] [B]Bluff [/B][B]+[/B][B]37[/B] = + 24 [base] + 13 [Cha] [B]Climb + 2[/B] = 2 [Str] [B]Concentration + [/B][B]26[/B] = + 24 [base] + 2 [Con] [B]Craft + [/B][B]1[/B] = 1 [Int] [B]Craft[/B][B]: Musical Instrument[/B][B] + [/B][B]24[/B] = 23 [base] + 1 [Int] [B]Diplomacy[/B][B] +[/B][B]39[/B] = + 24 [base] + 13 [Cha] + 2 [synergy] [B]Disguise [/B][B]+ 15[/B] = 13 [Cha]+ 2 [synergy] [B]Escape Artist + [/B][B]6[/B] = 6 [Dex] [B]Forgery + [/B][B]1[/B] = 1 [Int] [B]Gather Information [/B][B]+ 13[/B] = 13 [Cha] [B]Heal - 1[/B] = - 1 [Wis] [B]Hide + [/B][B]6[/B] = 6 [Dex] [B]Intimidate[/B][B] + 15[/B] = 13 [Cha]+ 2 [synergy] [B]Jump + [/B][B]2[/B] = 2 [Str] [B]Knowledge (Arcana) + [/B][B]25[/B] = 24 [base] + 1 [Int] [B]Knowledge ([/B][B]The Planes[/B][B]+ [/B][B]25[/B] = 24 [base] + 1 [Int] [B]Knowledge (Religion) + [/B][B]25[/B] = 24 [base] + 1 [Int] [B]Listen - 1[/B] = - 1 [Wis] [B]Move Silently + [/B][B]6[/B] = 6 [Dex] [B]Perform: Stringed Instruments +[/B][B]37[/B] = + 24 [base] + 13 [Cha] [B]Perform: Dance +[/B][B]37[/B] = + 24 [base] + 13 [Cha] [B]Ride + [/B][B]6[/B] = 6 [Dex] [B]Search + [/B][B]1[/B] = + 1 [Int] [B]Spot - 1[/B] = - 1 [Wis] [B]Sense Motive - 1[/B] = - 1 [Wis] [B]Spellcraft + [/B][B]27[/B] = 24 [base] + 1 [Int]+ 2 [synergy] [B]Survival - 1[/B] = - 1 [Wis]+ 2 [synergy for outer planes] [B]Swim + 2[/B] = 2 [Str] [B]Use Rope + [/B][B]6[/B] = 6 [Dex] [B]Tumble[/B][B] + 6[/B][B]=[/B] 6 [Dex] [/sblock] [sblock=Class Features] [/sblock] [sblock=Domain spells/at will][B]Good:[/B] 1. Protection from Evil 2. Aid 3. Magic Circle against Evil 4. Holy Smite 5. Dispel Evil 6. Blade Barrier 7. Holy Word 8. Holy Aura 9. Summon Monster IX [B]Sun:[/B] 1. Endure Elements 2. Heat Metal 3. Searing Light 4. Fire Shield 5. Flame Strike 6. Fire Seeds 7. Sunbeam 8. Sunburst 9. Prismatic Sphere [B]Charm:[/B] 1. Charm person 2. Calm emotions 3. Suggestion 4. Heroism 5. Charm monster 6. Geas/quest 7. Insanity 8. Demand 9. Dominate monster[/sblock] [sblock=Spells and SLAs][B]Spell-Like Abilities:[/B] Mage’s Disjunction 1 / day, Time Stop 2 / day, Greater Teleport 1 / day, True Seeing 3 /day, Dimensional Anchor 3 /day, Dispel Magic / at will [B]Known Spells[/B][B] (Bard)[/B][B]:[/B] [B]0 level:[/B] Summon Instrument, Daze, Dancing Lights, Light, [B]Spells/Day[/B] [B]0 level:[/B] 2[/sblock][/sblock] [sblock=Always Active Spells][/sblock][/sblock] [/QUOTE]
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