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*Pathfinder & Starfinder
Paper Minions - WT?
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<blockquote data-quote="KarinsDad" data-source="post: 4268051" data-attributes="member: 2011"><p>I have no problem with rock paper scissors of monsters. In fact, that stuff is fun for players.</p><p></p><p>I have a problem with "The DM did not roll dice, or I took the same 4 points of damage that I did last round, so this guy is a minion, or all of the guys with clubs are minions" type stuff.</p><p></p><p>I have a problem with PC metgaming decisions made off of such obvious clues. Sure, the DM can go out of his way to change this up every once in a while, but he shouldn't have to. The rules should not be this blatant.</p><p></p><p>I have a problem with "I'm not taking this At Will power because my other At Will power doesn't help against minions, so I cannot afford two such At Will powers, and the new WotC paradigm is to throw minions in most of the encounters".</p><p></p><p>It's one thing to know that a given opponent is an archer. It's another to know that you never need to blow an Encounter or Daily on this guy because he is made of cardboard.</p><p></p><p></p><p>Bottom line, I think the mechanic sucks as written for a number of reasons. Simplicity Ad Nauseum. It's like playing Tic Tac Toe instead of Chess. Not much of a challenge.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4268051, member: 2011"] I have no problem with rock paper scissors of monsters. In fact, that stuff is fun for players. I have a problem with "The DM did not roll dice, or I took the same 4 points of damage that I did last round, so this guy is a minion, or all of the guys with clubs are minions" type stuff. I have a problem with PC metgaming decisions made off of such obvious clues. Sure, the DM can go out of his way to change this up every once in a while, but he shouldn't have to. The rules should not be this blatant. I have a problem with "I'm not taking this At Will power because my other At Will power doesn't help against minions, so I cannot afford two such At Will powers, and the new WotC paradigm is to throw minions in most of the encounters". It's one thing to know that a given opponent is an archer. It's another to know that you never need to blow an Encounter or Daily on this guy because he is made of cardboard. Bottom line, I think the mechanic sucks as written for a number of reasons. Simplicity Ad Nauseum. It's like playing Tic Tac Toe instead of Chess. Not much of a challenge. [/QUOTE]
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