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[Paradigm] New Living Arcanis Adventures Available Now!
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<blockquote data-quote="Paradigm" data-source="post: 2333208" data-attributes="member: 2802"><p>The following adventures are now available from the RPGA!</p><p></p><p><strong>LA-SP3-17 No Quarter</strong></p><p><strong>by Stephen Muray</strong></p><p></p><p><em>"Destiny waits alike for the free man as well as for him enslaved by</em></p><p><em>another's might."</em></p><p>Aeschylus (525 BC - 456 BC), The Libation Bearers</p><p></p><p>A ship belonging to a Savonan merchant has disappeared on the way to</p><p>Freeport. The PCs are hired to investigate the matter, but what</p><p>starts out as a search and rescue mission quickly becomes far more</p><p>complicated. Can it be true that the ship and her crew are being</p><p>held prisoner by the legendary Pirate King of Magra?</p><p></p><p>Warning: While skill at arms is certainly required, parties that</p><p>define "negotiation" as "whacking it with a sword until it does what</p><p>I tell it to do" may find this adventure very difficult to complete</p><p>successfully.</p><p></p><p>This is a STANDARD LIVING ARCANIS adventure, designed for 1st to</p><p>14th level characters (APL 2 through 13). Characters not within this</p><p>level range may not be played in this scenario.<br></p><p></p><p></p><p><strong>LA-SP3-19 Perchance to Dream</strong></p><p><strong>by Jeffrey Witthauer and Jeffrey Meehan</strong></p><p></p><p>The Festival of Mahememnun is a time for the Myrantians of Old</p><p>Coryan to celebrate and honor the dead. Legend has it that this</p><p>annual ceremony appeases the dead, so they feel no need to terrorize</p><p>the living. But this year it may not be enough. Something is</p><p>stirring in the catacombs under the Myrantian Ghetto. But for what</p><p>purpose? Destruction, or renewal?</p><p></p><p>Note: This adventure continues the Old Coryan story arc. It is</p><p>strongly recommended, but not absolutely required, that players have</p><p>taken part in the scenarios LA-SP3-12 "Virtue's Crypt" and LA-SP3-</p><p>14 "Lusting Leeward" before participating in this adventure.</p><p></p><p>This is a LIVING ARCANIS CRAWL adventure, designed for 1st to 15th</p><p>level characters (APL 2 through 14). Characters not within this</p><p>level range may not be played in this scenario.</p><p></p><p><strong>LA-SP4-02 "Fractured Souls"</strong></p><p><strong>by Jeff Boyce</strong></p><p></p><p>The Chamber of Repose has been the sacred resting place for the soul </p><p>shards of the Dwarven people for over 2500 years. However, some of </p><p>the shards in the Enclave of Tir Betoq have recently been found </p><p>missing. Who is taking shards and why? </p><p></p><p>This module is Part 2 in the Dwarves of Onara series; LA-AP3-02 "A </p><p>House Divided" was Part 1. </p><p></p><p><strong>IMPORTANT WARNING:</strong> Dark-kin may find this module extremely </p><p>frustrating and potentially arbitrarily deadly. A table with </p><p>multiple Tainted characters is very unlikely to be able to </p><p>successfully complete this adventure. </p><p></p><p>This LIVING ARCANIS STANDARD adventure is designed for 3rd to 15th </p><p>level characters (APL 4 through 14). Characters not within this </p><p>level range may not be played in this scenario.<br></p><p></p><p><strong>About Living Arcanis</strong></p><p></p><p>Living Arcanis is the largest member-run RPGA campaign with thousands of players world-wide. Set in Arcanis: the World of Shattered Empires, Living Arcanis challenges the role-playing, problem-solving, and d20 tactical skills of RPGA players in ways that other campaigns do not. Legends are born each day, play Living Arcanis and leave your mark upon the Shattered Empires!</p></blockquote><p></p>
[QUOTE="Paradigm, post: 2333208, member: 2802"] The following adventures are now available from the RPGA! [B]LA-SP3-17 No Quarter by Stephen Muray[/B] [I]"Destiny waits alike for the free man as well as for him enslaved by another's might."[/I] Aeschylus (525 BC - 456 BC), The Libation Bearers A ship belonging to a Savonan merchant has disappeared on the way to Freeport. The PCs are hired to investigate the matter, but what starts out as a search and rescue mission quickly becomes far more complicated. Can it be true that the ship and her crew are being held prisoner by the legendary Pirate King of Magra? Warning: While skill at arms is certainly required, parties that define "negotiation" as "whacking it with a sword until it does what I tell it to do" may find this adventure very difficult to complete successfully. This is a STANDARD LIVING ARCANIS adventure, designed for 1st to 14th level characters (APL 2 through 13). Characters not within this level range may not be played in this scenario.<br> [B]LA-SP3-19 Perchance to Dream by Jeffrey Witthauer and Jeffrey Meehan[/B] The Festival of Mahememnun is a time for the Myrantians of Old Coryan to celebrate and honor the dead. Legend has it that this annual ceremony appeases the dead, so they feel no need to terrorize the living. But this year it may not be enough. Something is stirring in the catacombs under the Myrantian Ghetto. But for what purpose? Destruction, or renewal? Note: This adventure continues the Old Coryan story arc. It is strongly recommended, but not absolutely required, that players have taken part in the scenarios LA-SP3-12 "Virtue's Crypt" and LA-SP3- 14 "Lusting Leeward" before participating in this adventure. This is a LIVING ARCANIS CRAWL adventure, designed for 1st to 15th level characters (APL 2 through 14). Characters not within this level range may not be played in this scenario. [B]LA-SP4-02 "Fractured Souls" by Jeff Boyce[/B] The Chamber of Repose has been the sacred resting place for the soul shards of the Dwarven people for over 2500 years. However, some of the shards in the Enclave of Tir Betoq have recently been found missing. Who is taking shards and why? This module is Part 2 in the Dwarves of Onara series; LA-AP3-02 "A House Divided" was Part 1. [B]IMPORTANT WARNING:[/B] Dark-kin may find this module extremely frustrating and potentially arbitrarily deadly. A table with multiple Tainted characters is very unlikely to be able to successfully complete this adventure. This LIVING ARCANIS STANDARD adventure is designed for 3rd to 15th level characters (APL 4 through 14). Characters not within this level range may not be played in this scenario.<br> [B]About Living Arcanis[/B] Living Arcanis is the largest member-run RPGA campaign with thousands of players world-wide. Set in Arcanis: the World of Shattered Empires, Living Arcanis challenges the role-playing, problem-solving, and d20 tactical skills of RPGA players in ways that other campaigns do not. Legends are born each day, play Living Arcanis and leave your mark upon the Shattered Empires! [/QUOTE]
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