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Paragon campaign Eberron
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<blockquote data-quote="ValhallaGH" data-source="post: 5029844" data-attributes="member: 41187"><p>A few guidelines that I've found very helpful.</p><p>Know your badguy.</p><p>Know his (her, its, whatever) goal(s).</p><p>How can he achieve those goals?</p><p>How far along is he?</p><p>How can the PCs mess him up?</p><p>How will they find out about it?</p><p>What happens if they don't act?</p><p></p><p>Daelkyr. Wants to be free. How can he get free? If the artifact holding his binding is destroyed. But he can't attack the artifact directly, or even indirectly, because it can't be intentionally destroyed (and it's so tough that you need an intentional and high level of force to take it out).</p><p>Wars are destructive. Who's near the artifact? Droaam and Breland. So, get Droaam and Breland to go to war, ensure that one of the campaigns will go through the artifact's area, and then use agents to engineer a major battle between the sides at that location.</p><p>The PCs have several options. 1) stop the war entirely. 2) keep campaigns out of that region (intentionally or accidentally). 3) kill the agents to prevent a battle from happening in the region. 4) make the campaign so wildly successful that no battle is fought in the region. 5) something I haven't thought of.</p><p></p><p>Good Luck.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 5029844, member: 41187"] A few guidelines that I've found very helpful. Know your badguy. Know his (her, its, whatever) goal(s). How can he achieve those goals? How far along is he? How can the PCs mess him up? How will they find out about it? What happens if they don't act? Daelkyr. Wants to be free. How can he get free? If the artifact holding his binding is destroyed. But he can't attack the artifact directly, or even indirectly, because it can't be intentionally destroyed (and it's so tough that you need an intentional and high level of force to take it out). Wars are destructive. Who's near the artifact? Droaam and Breland. So, get Droaam and Breland to go to war, ensure that one of the campaigns will go through the artifact's area, and then use agents to engineer a major battle between the sides at that location. The PCs have several options. 1) stop the war entirely. 2) keep campaigns out of that region (intentionally or accidentally). 3) kill the agents to prevent a battle from happening in the region. 4) make the campaign so wildly successful that no battle is fought in the region. 5) something I haven't thought of. Good Luck. [/QUOTE]
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