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General Tabletop Discussion
*Pathfinder & Starfinder
Paragon Multiclassing option
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<blockquote data-quote="wujenta" data-source="post: 4405225" data-attributes="member: 7069"><p>As I see, paragon multiclassing in 4E is a bad option for characters, and I´m thinking of houseruling it a little… please tell me what you think about the following feats to expand the multiclass experience and making it more attractive to use. Below are some examples I made for you to view… </p><p></p><p><strong>Mastering the Sword (Paragon Tier Feat, Multiclass Fighter)</strong></p><p>Prerequisite: Student of the sword, STR 17, Paragon Multiclassing</p><p>Benefit: you gain the Fighter Weapon Talent class features</p><p></p><p><strong>One with the Sword (Paragon Tier Feat, Multiclass Fighter)</strong></p><p>Prerequisites: Student of the sword, Mastering the sword, STR 19</p><p>Benefit: You gain the Combat Challenge Class feature</p><p></p><p><strong>Mastering the Battle (Paragon Tier Feat, Multiclass Warlord)</strong> </p><p>Prerequisites: Student of Battle, STR 17, Paragon Multiclassing</p><p>Benefit: You gain the Inspiring Word class feature</p><p></p><p><strong>Battle Leader (Paragon Tier feat, Multiclass Warlord)</strong></p><p>Prerequisite: Student of Battle, Mastering the battle, STR 19</p><p>Benefit: You gain the Combat Leader class feature</p><p></p><p><strong>Defender of Faith (Paragon Tier Feat, Multiclass Paladin)</strong></p><p>Prerequisites: Soldier of faith, STR 15, CHA 15, Paragon multiclassing</p><p>Benefit: You gain the Divine Challenge class feature</p><p></p><p><strong>Master of the Hunt (paragon Tier feat, Multiclass Ranger)</strong></p><p>Prerequisite: Warrior of the wild, STR 17 or DEX 17, paragon multiclasssing</p><p>Benefit: You gain the Hunters Quarry class feature</p><p></p><p>You see what I try to accomplish…. You continue to spend feats to gain class features… most of the classes have 3 or more class features, and I will limit it to 2 of them…for example the multiclass fighter will have a +1 to all attacks with one or two handed weapons and will be able to mark the target and do basic melee attacks if the target moves or attacks your allies, but he will not gain the combat superiority so, a fighter will still be better at his job than a multiclass, but the multiclass will feel more like a fighter…right now, I don’t think a multiclass character “feel” as a member of the class he multiclass into…</p><p></p><p>Opinions, criticism, and or suggestions welcome…</p></blockquote><p></p>
[QUOTE="wujenta, post: 4405225, member: 7069"] As I see, paragon multiclassing in 4E is a bad option for characters, and I´m thinking of houseruling it a little… please tell me what you think about the following feats to expand the multiclass experience and making it more attractive to use. Below are some examples I made for you to view… [B]Mastering the Sword (Paragon Tier Feat, Multiclass Fighter)[/B] Prerequisite: Student of the sword, STR 17, Paragon Multiclassing Benefit: you gain the Fighter Weapon Talent class features [B]One with the Sword (Paragon Tier Feat, Multiclass Fighter)[/B] Prerequisites: Student of the sword, Mastering the sword, STR 19 Benefit: You gain the Combat Challenge Class feature [B]Mastering the Battle (Paragon Tier Feat, Multiclass Warlord)[/B] Prerequisites: Student of Battle, STR 17, Paragon Multiclassing Benefit: You gain the Inspiring Word class feature [B]Battle Leader (Paragon Tier feat, Multiclass Warlord)[/B] Prerequisite: Student of Battle, Mastering the battle, STR 19 Benefit: You gain the Combat Leader class feature [B]Defender of Faith (Paragon Tier Feat, Multiclass Paladin)[/B] Prerequisites: Soldier of faith, STR 15, CHA 15, Paragon multiclassing Benefit: You gain the Divine Challenge class feature [B]Master of the Hunt (paragon Tier feat, Multiclass Ranger)[/B] Prerequisite: Warrior of the wild, STR 17 or DEX 17, paragon multiclasssing Benefit: You gain the Hunters Quarry class feature You see what I try to accomplish…. You continue to spend feats to gain class features… most of the classes have 3 or more class features, and I will limit it to 2 of them…for example the multiclass fighter will have a +1 to all attacks with one or two handed weapons and will be able to mark the target and do basic melee attacks if the target moves or attacks your allies, but he will not gain the combat superiority so, a fighter will still be better at his job than a multiclass, but the multiclass will feel more like a fighter…right now, I don’t think a multiclass character “feel” as a member of the class he multiclass into… Opinions, criticism, and or suggestions welcome… [/QUOTE]
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