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Character Builds & Optimization
Paragon Path Optimization
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<blockquote data-quote="Nifft" data-source="post: 4264196" data-attributes="member: 6562"><p>I didn't see anything like this up yet, but if there's already a thread, please direct me and I'll post there instead. Thanks.</p><p></p><p>Here are some tricks using the multi-class feats + a Paragon Path of a different class.</p><p></p><p><strong>Paramount Duelist</strong>: Dex+Str Rogue, Fighter feat -> Kensei. Take Rapier proficiency and Fighter multi-class feat. Simple and stylish.</p><p></p><p><strong>Hexhammer</strong>: Con+Str Warlock (infernal), Fighter feat -> Iron Vanguard. Heals as he slaughters. Details <a href="http://forums.gleemax.com/showthread.php?t=1039636" target="_blank">here</a>.</p><p></p><p><strong>Lightbringer</strong>: Cha+Wis Paladin, Cleric feat -> Radiant Servant. Crit on a 19 with an At-Will at level 11? Yes, please! The area attacks are decent, too, but they do rely on Wisdom. Dragonborn recommended so you have the stats to spread around.</p><p></p><p><strong>Cleric Archer</strong>: Wis+Dex Cleric with a bow (and thus an elf), Ranger feat -> Battlefield Archer. Oh, you can only use Hunter's Quarry once per encounter? Now you can use it on a number of targets equal to your Wisdom bonus. Even if it gets nerfed down to one round, you can still use it to good effect with an area attack, since you're a Cleric. And the synergy with the Daily 16 power is insane -- designate up to Wis bonus opponents with your Hunter's Quarry, then attack <u>all</u> of them with your bow for 3[w] + knock prone. Finally, the Utility 12 power is also insane: every encounter, when you drop a foe to 0 hp, you get a free Action Point which you must spend before the end of your next turn.</p><p></p><p></p><p>That's all I've got for now.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4264196, member: 6562"] I didn't see anything like this up yet, but if there's already a thread, please direct me and I'll post there instead. Thanks. Here are some tricks using the multi-class feats + a Paragon Path of a different class. [b]Paramount Duelist[/b]: Dex+Str Rogue, Fighter feat -> Kensei. Take Rapier proficiency and Fighter multi-class feat. Simple and stylish. [b]Hexhammer[/b]: Con+Str Warlock (infernal), Fighter feat -> Iron Vanguard. Heals as he slaughters. Details [url=http://forums.gleemax.com/showthread.php?t=1039636]here[/url]. [b]Lightbringer[/b]: Cha+Wis Paladin, Cleric feat -> Radiant Servant. Crit on a 19 with an At-Will at level 11? Yes, please! The area attacks are decent, too, but they do rely on Wisdom. Dragonborn recommended so you have the stats to spread around. [b]Cleric Archer[/b]: Wis+Dex Cleric with a bow (and thus an elf), Ranger feat -> Battlefield Archer. Oh, you can only use Hunter's Quarry once per encounter? Now you can use it on a number of targets equal to your Wisdom bonus. Even if it gets nerfed down to one round, you can still use it to good effect with an area attack, since you're a Cleric. And the synergy with the Daily 16 power is insane -- designate up to Wis bonus opponents with your Hunter's Quarry, then attack [u]all[/u] of them with your bow for 3[w] + knock prone. Finally, the Utility 12 power is also insane: every encounter, when you drop a foe to 0 hp, you get a free Action Point which you must spend before the end of your next turn. That's all I've got for now. Cheers, -- N [/QUOTE]
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