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<blockquote data-quote="bwgwl" data-source="post: 388564" data-attributes="member: 3876"><p><strong>Calyria</strong></p><p><strong>Paragon Celestial Half-Air Elemental Nymph</strong></p><p><strong>Medium-Size Outsider (Air, Chaos, Good)</strong></p><p><strong>Hit Dice:</strong> 9d6+180 (234 hp)</p><p><strong>Initiative:</strong> +14 (+10 Dex, +4 Improved Initiative)</p><p><strong>Speed:</strong> 90 ft., swim 60 ft.</p><p><strong>AC:</strong> 49 (+10 Dex, +5 natural, +12 insight, +12 luck)</p><p><strong>Attacks:</strong> <em>+4 frost defending dagger</em> +40 melee</p><p><strong>Damage:</strong> <em>+4 frost defending dagger</em> 1d4+31 and 1d6 cold</p><p><strong>Face/Reach:</strong> 5 ft. by 5 ft. / 5 ft.</p><p><strong>Special Attacks:</strong> Blinding beauty, unearthly beauty, spells, smite evil</p><p><strong>Special Qualities:</strong> Spell-like abilities, darkvision 60 ft., acid and electricity resistance 15, fire resistance 10, damage reduction 20/+6, SR 39, half-elemental qualities, fast healing 20</p><p><strong>Saves:</strong> Fort +21, Ref +26, Will +29</p><p><strong>Abilities:</strong> Str 25, Dex 30, Con 27, Int 33, Wis 34, Cha 36</p><p><strong>Skills:</strong> Animal Empathy +30, Escape Artist +33, Heal +33, Hide +33, Knowledge (nature) +32, Listen +34, Move Silently +33, Sense Motive +34, Spot +34</p><p><strong>Feats:</strong> Ability Focus (unearthly beauty), Alertness, Dodge, Improved Initiative, Iron Will, Mobility, Skill Focus (Animal Empathy)</p><p><strong>Climate/Terrain:</strong> Any land and underground</p><p><strong>Challenge Rating:</strong> 29</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Always chaotic good</p><p></p><p><strong>Blinding Beauty (Su):</strong> This ability operates continuously, affecting all humanoids within 60 feet of Calyria. Those who look directly at her must succeed at a Fortitude save (DC 40) or be blinded permanently as though by the <em>blindness</em> spell. Calyria can suppress or resume this ability as a free action.</p><p><strong>Unearthly Beauty (Su):</strong> Calyria can evoke this ability once every 10 minutes. Those within 30 feet of Calyria who look directly at her must succeed at a Will save (DC 42) or die.</p><p><strong>Spells:</strong> Calyria casts divine spells as a 7th-level druid. Calyria usually has the following spells prepared: 0 - <em>detect magic</em> (2), <em>detect poison</em>, <em>know direction</em>, <em>light</em>, and <em>read magic</em>; 1st - <em>calm animals</em>, <em>cure light wounds</em> (3), <em>entangle</em> (2), and <em>pass without trace</em>; 2nd - <em>charm person or animal</em>, <em>chill metal</em>, <em>speak with animals</em> (2), and <em>tree shape</em>; 3rd - <em>call lightning</em>, <em>cure moderate wounds</em> (2), <em>plant growth</em>, and <em>spike growth</em>; 4th - <em>control plants</em>, <em>freedom of movement</em>, <em>quench</em>, and <em>sleet storm</em>. The save DC for these spells is 22+spell level.</p><p><strong>Smite Evil (Su):</strong> Once per day Calyria can make a normal attack to deal +22 additional damage against an evil foe.</p><p><strong>Spell-like Abilities:</strong> Calyria can use <em>dimension door</em> once per day as cast by a 22nd-level sorcerer. She may also use <em>air walk</em>, <em>control winds</em>, <em>gaseous form</em>, <em>obscuring mist</em>, and <em>wind wall</em> once per day each, and <em>greater dispelling</em>, <em>haste</em>, and <em>see invisibility</em> three times per day each, as a 24th-level sorcerer.</p><p><strong>Half-Elemental Qualities (Ex):</strong> Immune to disease, cold, and air effects. Calyria has a +4 racial bonus on Fortitude saves against poison.</p></blockquote><p></p>
[QUOTE="bwgwl, post: 388564, member: 3876"] [b]Calyria Paragon Celestial Half-Air Elemental Nymph Medium-Size Outsider (Air, Chaos, Good) Hit Dice:[/b] 9d6+180 (234 hp) [b]Initiative:[/b] +14 (+10 Dex, +4 Improved Initiative) [b]Speed:[/b] 90 ft., swim 60 ft. [b]AC:[/b] 49 (+10 Dex, +5 natural, +12 insight, +12 luck) [b]Attacks:[/b] [i]+4 frost defending dagger[/i] +40 melee [b]Damage:[/b] [i]+4 frost defending dagger[/i] 1d4+31 and 1d6 cold [b]Face/Reach:[/b] 5 ft. by 5 ft. / 5 ft. [b]Special Attacks:[/b] Blinding beauty, unearthly beauty, spells, smite evil [b]Special Qualities:[/b] Spell-like abilities, darkvision 60 ft., acid and electricity resistance 15, fire resistance 10, damage reduction 20/+6, SR 39, half-elemental qualities, fast healing 20 [b]Saves:[/b] Fort +21, Ref +26, Will +29 [b]Abilities:[/b] Str 25, Dex 30, Con 27, Int 33, Wis 34, Cha 36 [b]Skills:[/b] Animal Empathy +30, Escape Artist +33, Heal +33, Hide +33, Knowledge (nature) +32, Listen +34, Move Silently +33, Sense Motive +34, Spot +34 [b]Feats:[/b] Ability Focus (unearthly beauty), Alertness, Dodge, Improved Initiative, Iron Will, Mobility, Skill Focus (Animal Empathy) [b]Climate/Terrain:[/b] Any land and underground [b]Challenge Rating:[/b] 29 [b]Treasure:[/b] Standard [b]Alignment:[/b] Always chaotic good [b]Blinding Beauty (Su):[/b] This ability operates continuously, affecting all humanoids within 60 feet of Calyria. Those who look directly at her must succeed at a Fortitude save (DC 40) or be blinded permanently as though by the [i]blindness[/i] spell. Calyria can suppress or resume this ability as a free action. [b]Unearthly Beauty (Su):[/b] Calyria can evoke this ability once every 10 minutes. Those within 30 feet of Calyria who look directly at her must succeed at a Will save (DC 42) or die. [b]Spells:[/b] Calyria casts divine spells as a 7th-level druid. Calyria usually has the following spells prepared: 0 - [i]detect magic[/i] (2), [i]detect poison[/i], [i]know direction[/i], [i]light[/i], and [i]read magic[/i]; 1st - [i]calm animals[/i], [i]cure light wounds[/i] (3), [i]entangle[/i] (2), and [i]pass without trace[/i]; 2nd - [i]charm person or animal[/i], [i]chill metal[/i], [i]speak with animals[/i] (2), and [i]tree shape[/i]; 3rd - [i]call lightning[/i], [i]cure moderate wounds[/i] (2), [i]plant growth[/i], and [i]spike growth[/i]; 4th - [i]control plants[/i], [i]freedom of movement[/i], [i]quench[/i], and [i]sleet storm[/i]. The save DC for these spells is 22+spell level. [b]Smite Evil (Su):[/b] Once per day Calyria can make a normal attack to deal +22 additional damage against an evil foe. [b]Spell-like Abilities:[/b] Calyria can use [i]dimension door[/i] once per day as cast by a 22nd-level sorcerer. She may also use [i]air walk[/i], [i]control winds[/i], [i]gaseous form[/i], [i]obscuring mist[/i], and [i]wind wall[/i] once per day each, and [i]greater dispelling[/i], [i]haste[/i], and [i]see invisibility[/i] three times per day each, as a 24th-level sorcerer. [b]Half-Elemental Qualities (Ex):[/b] Immune to disease, cold, and air effects. Calyria has a +4 racial bonus on Fortitude saves against poison. [/QUOTE]
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