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<blockquote data-quote="bwgwl" data-source="post: 393369" data-attributes="member: 3876"><p><strong>Otanomeros</strong></p><p><strong>Paragon Half-Fiend Fire Giant Wizard 7 / Fighter 3</strong></p><p><strong>Large Outsider (Evil, Fire, Law)</strong></p><p><strong>Hit Dice:</strong> 15d8+7d4+3d10+650 (828 hp)</p><p><strong>Initiative:</strong> +13 (+9 Dex, +4 Improved Initiative)</p><p><strong>Speed:</strong> base 120 ft., fly 120 ft. (average)</p><p><strong>AC:</strong> 51 (-1 size, +9 Dex, +9 natural, +12 insight, +12 luck)</p><p><strong>Attacks:</strong> <em>+4 flaming unholy huge greatsword</em> +67/+62/+57 melee; or bite +62 melee, 2 claws +57 melee; or rock +52/+47/+42 ranged</p><p><strong>Damage:</strong> <em>+4 flaming unholy huge greatsword</em> 2d8+54 and 1d6 fire; or bite 1d8+40, claw 1d6+30; or rock 2d6+40 and 2d6 fire</p><p><strong>Face/Reach:</strong> 5 ft. by 5 ft. / 10 ft.</p><p><strong>Special Attacks:</strong> Rock throwing, spell-like abilities, spells</p><p><strong>Special Qualities:</strong> Rock catching, fire subtype, darkvision 60 ft., poison immunity, acid, cold, and electricity resistance 20, damage reduction 20/+6, SR 47, fast healing 20</p><p><strong>Saves:</strong> Fort +38, Ref +27, Will +28</p><p><strong>Abilities:</strong> Str 50, Dex 28, Con 38, Int 29, Wis 25, Cha 28</p><p><strong>Skills:</strong> Alchemy +35, Appraise +26, Climb +49, Concentration +44, Craft (armorsmithing) +30, Craft (weaponsmithing) +30, Jump +48, Knowledge (arcana) +38, Knowledge (the planes) +32, Listen +27, Search +27, Sense Motive +25, Scry +34, Spellcraft +31, Spot +35, Wilderness Lore +22</p><p><strong>Feats:</strong> Alertness, Cleave, Dodge, Empower Spell, Great Cleave, Improved Initiative, Power Attack, Quicken Spell, Scribe Scroll, Sunder, Weapon Focus (huge greatsword)</p><p><strong>Epic Feats:</strong> Improved Metamagic</p><p><strong>Climate/Terrain:</strong> Any land and underground</p><p><strong>Challenge Rating:</strong> 37</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Always lawful evil</p><p></p><p><strong>Rock Throwing (Ex):</strong> Like all adult giants, Otanomeros is an accomplished rock thrower and receives a +1 racial bonus to attack rolls when throwing rocks. Otanomeros can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments of 120 feet each. Like all fire giants, Otanomeros sometimes heats his rocks in fires, geysers, or lava pools, so that they deal additional damage.</p><p><strong>Spell-like Abilities:</strong> 3/day - <em>darkness</em>, <em>greater dispelling</em>, <em>haste</em>, <em>poison</em>, <em>see invisibility</em>, and <em>unholy aura</em>; 1/day - <em>blasphemy</em>, <em>contagion</em>, <em>desecrate</em>, <em>destruction</em>, <em>horrid wilting</em>, <em>summon monster IX*</em>, <em>unhallow</em>, and <em>unholy blight</em>. These abilities are as the spells cast by a 40th-level sorcerer.</p><p>* Fiends only.</p><p><strong>Spells:</strong> As a 7th-level wizard, Otanomeros usually has the following spells prepared: 0 - <em>dancing lights</em>, <em>detect magic</em> (2), and <em>read magic</em>; 1st - <em>mage armor</em>, <em>magic missile</em> (3), <em>shield</em>, and <em>true strike</em> (2); 2nd - empowered <em>burning hands</em>, empowered <em>magic missile</em> (2), and <em>pyrotechnics</em>; 3rd - <em>fireball</em>, empowered <em>flaming sphere</em>, <em>hold person</em>, and <em>major image</em>; 4th - quickened <em>magic missile</em>, empowered <em>fireball</em>, and <em>wall of fire</em>. The save DC for these spells is 19+spell level.</p><p><strong>Rock Catching (Ex):</strong> Otanomeros can catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, Otanomeros can make a Reflex save to catch a rock that would normally hit him. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for a Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) Otanomeros must be ready for and aware of the attack.</p><p><strong>Fire Subtype (Ex):</strong> Fire immunity, double damage from cold except on a successful save.</p></blockquote><p></p>
[QUOTE="bwgwl, post: 393369, member: 3876"] [b]Otanomeros Paragon Half-Fiend Fire Giant Wizard 7 / Fighter 3 Large Outsider (Evil, Fire, Law) Hit Dice:[/b] 15d8+7d4+3d10+650 (828 hp) [b]Initiative:[/b] +13 (+9 Dex, +4 Improved Initiative) [b]Speed:[/b] base 120 ft., fly 120 ft. (average) [b]AC:[/b] 51 (-1 size, +9 Dex, +9 natural, +12 insight, +12 luck) [b]Attacks:[/b] [i]+4 flaming unholy huge greatsword[/i] +67/+62/+57 melee; or bite +62 melee, 2 claws +57 melee; or rock +52/+47/+42 ranged [b]Damage:[/b] [i]+4 flaming unholy huge greatsword[/i] 2d8+54 and 1d6 fire; or bite 1d8+40, claw 1d6+30; or rock 2d6+40 and 2d6 fire [b]Face/Reach:[/b] 5 ft. by 5 ft. / 10 ft. [b]Special Attacks:[/b] Rock throwing, spell-like abilities, spells [b]Special Qualities:[/b] Rock catching, fire subtype, darkvision 60 ft., poison immunity, acid, cold, and electricity resistance 20, damage reduction 20/+6, SR 47, fast healing 20 [b]Saves:[/b] Fort +38, Ref +27, Will +28 [b]Abilities:[/b] Str 50, Dex 28, Con 38, Int 29, Wis 25, Cha 28 [b]Skills:[/b] Alchemy +35, Appraise +26, Climb +49, Concentration +44, Craft (armorsmithing) +30, Craft (weaponsmithing) +30, Jump +48, Knowledge (arcana) +38, Knowledge (the planes) +32, Listen +27, Search +27, Sense Motive +25, Scry +34, Spellcraft +31, Spot +35, Wilderness Lore +22 [b]Feats:[/b] Alertness, Cleave, Dodge, Empower Spell, Great Cleave, Improved Initiative, Power Attack, Quicken Spell, Scribe Scroll, Sunder, Weapon Focus (huge greatsword) [b]Epic Feats:[/b] Improved Metamagic [b]Climate/Terrain:[/b] Any land and underground [b]Challenge Rating:[/b] 37 [b]Treasure:[/b] Standard [b]Alignment:[/b] Always lawful evil [b]Rock Throwing (Ex):[/b] Like all adult giants, Otanomeros is an accomplished rock thrower and receives a +1 racial bonus to attack rolls when throwing rocks. Otanomeros can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 5 range increments of 120 feet each. Like all fire giants, Otanomeros sometimes heats his rocks in fires, geysers, or lava pools, so that they deal additional damage. [b]Spell-like Abilities:[/b] 3/day - [i]darkness[/i], [i]greater dispelling[/i], [i]haste[/i], [i]poison[/i], [i]see invisibility[/i], and [i]unholy aura[/i]; 1/day - [i]blasphemy[/i], [i]contagion[/i], [i]desecrate[/i], [i]destruction[/i], [i]horrid wilting[/i], [i]summon monster IX*[/i], [i]unhallow[/i], and [i]unholy blight[/i]. These abilities are as the spells cast by a 40th-level sorcerer. * Fiends only. [b]Spells:[/b] As a 7th-level wizard, Otanomeros usually has the following spells prepared: 0 - [i]dancing lights[/i], [i]detect magic[/i] (2), and [i]read magic[/i]; 1st - [i]mage armor[/i], [i]magic missile[/i] (3), [i]shield[/i], and [i]true strike[/i] (2); 2nd - empowered [i]burning hands[/i], empowered [i]magic missile[/i] (2), and [i]pyrotechnics[/i]; 3rd - [i]fireball[/i], empowered [i]flaming sphere[/i], [i]hold person[/i], and [i]major image[/i]; 4th - quickened [i]magic missile[/i], empowered [i]fireball[/i], and [i]wall of fire[/i]. The save DC for these spells is 19+spell level. [b]Rock Catching (Ex):[/b] Otanomeros can catch Small, Medium-size, or Large rocks (or projectiles of similar shape). Once per round, Otanomeros can make a Reflex save to catch a rock that would normally hit him. The DC is 15 for a Small rock, 20 for a Medium-size one, and 25 for a Large one. (If the projectile has a magical bonus to attack, the DC increases by that amount.) Otanomeros must be ready for and aware of the attack. [b]Fire Subtype (Ex):[/b] Fire immunity, double damage from cold except on a successful save. [/QUOTE]
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