Paragon template

Thanee

First Post
Why does the Paragon template triple the base creatures base move?

Anyone else find this a little strange?

Bye
Thanee
 

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:D Hehe, put a Paragon template on a great wyrm Prismatic dragon, give him Expeditious Retreat and let him make a dive...well, I did a rough calculation and got a speed of about 4000 ft per 6 seconds, hmmm, that is 222 m/s or 800 km/h...
:eek: :cool:
 


I just thought that movement was more a figure based on the creature's size and race (or maybe class) and not on what an uber specimen the creature in question is.

*shrug*

Bye
Thanee
 

Thanee said:
I just thought that movement was more a figure based on the creature's size and race (or maybe class) and not on what an uber specimen the creature in question is.

*shrug*

Bye
Thanee

You are right, it doesn't make a lot of sense but to me a lot of things in that template don't.
 

I don't know... Maybe Jesse Owens could run thrice as fast as say Gary Coleman... Maybe the perfect example of greatest evolution of humanity, would be able to move at 90 without breathing hard, and could sprint for a short distance at 360.

360 ft / 6 seconds = 60 ft / second

60 ft / second * 60 seconds in a minute = 3600 ft / minute

3600 ft / minute * 60 minutes in an hour = 216000 ft / hour

216000 ft / 5280 per mile = 41 miles per hour

Considering a living breathing human being has been clocked at 29 miles per hour (Donovan Bailey), and I highly doubt he would be considered to have STR and DEX and CON in the 30's as a paragon human could, nor all the other traits of the absolute perfect pinnacle of evolution or what have you that a paragon is supposed to represent...

I wouldn't begrudge the paragon 12 miles per hour. :)
 

I think current physical estimates place maximum possible human speed in the mid 30s. This is still using human skin, muscle, and bone. In theory, it may not even take much for a human to be going in the 50s, as legends of 'runners in the wild' go.

In all seriousness, D&D stat-systems would probably be a little silly at genetically engineered peak values.
 

As a sidenote, could someone post the changes you get with the paragon template, I don't have the EPHB yet and I'd like to take a look at it.
 

Stalker0 said:
As a sidenote, could someone post the changes you get with the paragon template, I don't have the EPHB yet and I'd like to take a look at it.

Aye, here it is:

A paragon has always maximum HPs, and gets +12 HP per HD.

Its movement triples for all movement types

It gains a +12 insight, a +5 natural armor and a +12 luck bonus to AC.

All the attacks of a paragon gain a +25 luck bonus to the attack roll.

All special attacks gain a +13 insight bonus (to DC or damage to rend or chance to hit with a tentacle and so on...)

Spells and spell-like abilities gain +15 to the caster level.

Fire and cold resistance 10 (if the creature already has better such resistances, use whichever is better).

DR 20/+6 (always use the better value, if the creature has a better DR).

SR equal to the paragon creature's CR +10.

Fast healing 20.

Saves gain +10 insight bonus.

All abilities are 15 points higher than the base creature.

Skill: +10 competence bonus on all skills.

Feats: As base creature plus two bonus feats.

CR: base creature up to 6 HD: +18, 7 - 15: +15, 16 or more HD: +12


Hope that helps.


Edit: I forgot: A paragon can use Greater Dispelling, Haste, See Invisibility each three times per day.
 
Last edited:

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