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<blockquote data-quote="Eluvan" data-source="post: 1851965" data-attributes="member: 24812"><p>Those who climb up to the deck come up to find themselves on what is, in fact, surprisingly similar to the deck of a ship in many ways, even down to the mast and rigging. You rather suspect that at some point this vessel may truly have been a seafaring ship that has been converted into an airship. In fact from where you stand you cannot see over the chest-high barriers at the edge of the ship and so the only hint that you are not aboard a perfectly ordinary boat is the great ring of elemental fire that arcs high over the ship. It crackles and roars quite loudly, though the noise is partially carried away by the wind so that by the time it reaches you it sounds distant and faint. Straight ahead of you as you come up the stairs is a door, perhaps 20 feet over the deck, which clearly leads into the captain's cabin, built into the raised stern of the ship. On either side of the cabin, and thus at the extreme port and starboard edges of the ship, are staircases that lead up to the stern.((hope I've got all my nautical terminology right...)). </p><p></p><p>There are a few deckhands going about their business around the ship, some of whom give you a friendly nod or passing greeting and some of whom simply ignore you. Celebren, you manage to engage a couple of the crew in conversation for a few minutes and manage to drop subtly leading questions. The crew are not completely sure about the cargo, although from what they say it seems they usually do not enquire too deeply, seeing no reason to do so. The bulk of it consists of a pile of crates, which none of them find at all unusual. It is standard practice that any additional small, delicate items for transportation are held by the captain and there might be a few such items - there often are. The captain, it seems, is very well liked amongst the crew and they'll not hear a word against her. It seems she has a somewhat dubious past, and it is very obvious that she is a privateer with no house affiliations. You have to be very careful when talking about the captain not to make the wrong sort of intimations, for it seems obvious that she is not entirely on the level and the crew do not take kindly to anything they might see as an accusation. ((Impetus lies with you - if you want to roleplay something out, that's fine, if you roll then I'll give you a summary as above))</p><p></p><p> Anybody looking over the edge of the ship can see the lands of Aundair slowly slipping away beneath them. At the moment you seem to be travelling over a small town, though none of you can guess which one. Far below you, if you squint, you can pick out the townspeople going about their business, looking from up here for all the world like a colony of insects busily working to some incomprehensible purpose. About two hundred feet away from the ship, a flock of birds flies along, clearly puzzled by the ship as they match their pace to it quite well and fly consistently along side. From this distance none of you can make out what kind of birds they might be, and you do not recognise their cries, which are quite harsh and deep. That isn't particularly surprising though, given that none of you are native to Aundair.</p></blockquote><p></p>
[QUOTE="Eluvan, post: 1851965, member: 24812"] Those who climb up to the deck come up to find themselves on what is, in fact, surprisingly similar to the deck of a ship in many ways, even down to the mast and rigging. You rather suspect that at some point this vessel may truly have been a seafaring ship that has been converted into an airship. In fact from where you stand you cannot see over the chest-high barriers at the edge of the ship and so the only hint that you are not aboard a perfectly ordinary boat is the great ring of elemental fire that arcs high over the ship. It crackles and roars quite loudly, though the noise is partially carried away by the wind so that by the time it reaches you it sounds distant and faint. Straight ahead of you as you come up the stairs is a door, perhaps 20 feet over the deck, which clearly leads into the captain's cabin, built into the raised stern of the ship. On either side of the cabin, and thus at the extreme port and starboard edges of the ship, are staircases that lead up to the stern.((hope I've got all my nautical terminology right...)). There are a few deckhands going about their business around the ship, some of whom give you a friendly nod or passing greeting and some of whom simply ignore you. Celebren, you manage to engage a couple of the crew in conversation for a few minutes and manage to drop subtly leading questions. The crew are not completely sure about the cargo, although from what they say it seems they usually do not enquire too deeply, seeing no reason to do so. The bulk of it consists of a pile of crates, which none of them find at all unusual. It is standard practice that any additional small, delicate items for transportation are held by the captain and there might be a few such items - there often are. The captain, it seems, is very well liked amongst the crew and they'll not hear a word against her. It seems she has a somewhat dubious past, and it is very obvious that she is a privateer with no house affiliations. You have to be very careful when talking about the captain not to make the wrong sort of intimations, for it seems obvious that she is not entirely on the level and the crew do not take kindly to anything they might see as an accusation. ((Impetus lies with you - if you want to roleplay something out, that's fine, if you roll then I'll give you a summary as above)) Anybody looking over the edge of the ship can see the lands of Aundair slowly slipping away beneath them. At the moment you seem to be travelling over a small town, though none of you can guess which one. Far below you, if you squint, you can pick out the townspeople going about their business, looking from up here for all the world like a colony of insects busily working to some incomprehensible purpose. About two hundred feet away from the ship, a flock of birds flies along, clearly puzzled by the ship as they match their pace to it quite well and fly consistently along side. From this distance none of you can make out what kind of birds they might be, and you do not recognise their cries, which are quite harsh and deep. That isn't particularly surprising though, given that none of you are native to Aundair. [/QUOTE]
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