Okayssss I got a question, but I think it would be more fun if I presented it in a story form. Here goes...
There is a half-ogre fighter named Grumpy, mm-kay. He is travelling with his friend Doo-Daa the cleric and suddenly they are besieged by 5 ghouls and 1 ghast. Doo-Daa is about 30 ft. behind Grumpy (the undead seem intent on taking down Grumpy) and everyone rolls initiative.
Order:
19: Ghouls & ghasts
16: Grumpy (this is you)
14: Doo-Daa the cleric.
Round one:
-Ghouls & ghasts attack Grumpy. He takes some damage.
-Grumpy attacks, kills a ghoul.
-Doo-Daa turns undead, a couple of the ghouls flee.
Round two:
-Ghast hits Grumpy, who fails his fort save. He is paralyzed!
-Grumpy does not get to go, still paralyzed.
-Doo-Daa pull out a scroll of remove paralysis, freeing Grumpy from his paralyzed state.
**QUESTION** Does Grumpy have to wait until round three to take his next action (since he was paralyzed in round two) or can he readjust his initiative (delay an action) to, say, 12 so that he can attack now? I would think that once you are freed from paralysis you are free to take an immediate action (assuming you missed your turn because of paralysis) but I'm not sure.
Thoughts?
There is a half-ogre fighter named Grumpy, mm-kay. He is travelling with his friend Doo-Daa the cleric and suddenly they are besieged by 5 ghouls and 1 ghast. Doo-Daa is about 30 ft. behind Grumpy (the undead seem intent on taking down Grumpy) and everyone rolls initiative.
Order:
19: Ghouls & ghasts
16: Grumpy (this is you)
14: Doo-Daa the cleric.
Round one:
-Ghouls & ghasts attack Grumpy. He takes some damage.
-Grumpy attacks, kills a ghoul.

-Doo-Daa turns undead, a couple of the ghouls flee.
Round two:
-Ghast hits Grumpy, who fails his fort save. He is paralyzed!
-Grumpy does not get to go, still paralyzed.
-Doo-Daa pull out a scroll of remove paralysis, freeing Grumpy from his paralyzed state.
**QUESTION** Does Grumpy have to wait until round three to take his next action (since he was paralyzed in round two) or can he readjust his initiative (delay an action) to, say, 12 so that he can attack now? I would think that once you are freed from paralysis you are free to take an immediate action (assuming you missed your turn because of paralysis) but I'm not sure.
Thoughts?
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