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General Tabletop Discussion
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Paralyzation rules tweak
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<blockquote data-quote="iserith" data-source="post: 6877696" data-attributes="member: 97077"><p>I mean, one could probably say that any given action has a chance of failure, however small. The DMG says that a roll is probably called for if the action isn't inappropriate or impossible and isn't so easy and stress free that success is a given. I would say grabbing the statue is just a given and narrate success (no ability check at all) absent some kind of conflict that may prevent it from happening.</p><p></p><p>The grapple rules are specifically a contest though and the rules for a contest require that someone be opposing the character that is acting. So even if you did call for an ability check to get a hold of the statue for some reason, it would still likely not be a contest unless someone other than the petrified character was opposing the creature trying to grab the statue. (But that's not the example under discussion.)</p></blockquote><p></p>
[QUOTE="iserith, post: 6877696, member: 97077"] I mean, one could probably say that any given action has a chance of failure, however small. The DMG says that a roll is probably called for if the action isn't inappropriate or impossible and isn't so easy and stress free that success is a given. I would say grabbing the statue is just a given and narrate success (no ability check at all) absent some kind of conflict that may prevent it from happening. The grapple rules are specifically a contest though and the rules for a contest require that someone be opposing the character that is acting. So even if you did call for an ability check to get a hold of the statue for some reason, it would still likely not be a contest unless someone other than the petrified character was opposing the creature trying to grab the statue. (But that's not the example under discussion.) [/QUOTE]
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Paralyzation rules tweak
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