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Paranoia Secret Societies
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<blockquote data-quote="Fieari" data-source="post: 1795190" data-attributes="member: 16221"><p>I'm one of the playtesters for XP, and we did have extensive talks about the Secret Societies, and about new ones. It was basically decided that the Societies listed covered the niches that were needed. Just about any screwball extreme stereotype more or less fit under one of the existing societies, making the need for new ones... unnessesary. This is also why the supplement will be including fractious societies, not NEW ones.</p><p></p><p>The only real society, to my memory, added that wasn't in 2nd edition, was "Spy for another Alpha Complex" from 1st edition. I argued vehimently to have that one put back in, since I use it frequently to great effect.</p><p></p><p>You might want to read at least bits of "<a href="http://paranoia.allenvarney.com/" target="_blank">The Toothpaste Disaster</a>", which was a wiki-game run during development in order to obtain some new source material and so that the authors could find a talent base to write additional material. Specifically, the section on <a href="http://paranoia.allenvarney.com/index.cgi/Secret_20Societies_20Involved_20In_20the_20Toothpaste_20Disaster" target="_blank">Secret Societies Involved in the Toothpaste Disaster</a>. Please note that BOTH of the above links are cleared for ULTRAVIOLET CITIZENS <strong>ONLY</strong>, which means that if you play paranoia as a player, ever, you should not read it. Only traitors read stuff above your clearance. It's for your own protection, you see. This higher clearance stuff could BLOW YOUR MIND if not prepared for it, and so you should not read it. DON'T. NO! BAD PLAYER! STOP RIGHT NOW! REPORT FOR BRAINSCRUBBING IMMEDIATLY!</p></blockquote><p></p>
[QUOTE="Fieari, post: 1795190, member: 16221"] I'm one of the playtesters for XP, and we did have extensive talks about the Secret Societies, and about new ones. It was basically decided that the Societies listed covered the niches that were needed. Just about any screwball extreme stereotype more or less fit under one of the existing societies, making the need for new ones... unnessesary. This is also why the supplement will be including fractious societies, not NEW ones. The only real society, to my memory, added that wasn't in 2nd edition, was "Spy for another Alpha Complex" from 1st edition. I argued vehimently to have that one put back in, since I use it frequently to great effect. You might want to read at least bits of "[url=http://paranoia.allenvarney.com/]The Toothpaste Disaster[/url]", which was a wiki-game run during development in order to obtain some new source material and so that the authors could find a talent base to write additional material. Specifically, the section on [url=http://paranoia.allenvarney.com/index.cgi/Secret_20Societies_20Involved_20In_20the_20Toothpaste_20Disaster]Secret Societies Involved in the Toothpaste Disaster[/url]. Please note that BOTH of the above links are cleared for ULTRAVIOLET CITIZENS [b]ONLY[/b], which means that if you play paranoia as a player, ever, you should not read it. Only traitors read stuff above your clearance. It's for your own protection, you see. This higher clearance stuff could BLOW YOUR MIND if not prepared for it, and so you should not read it. DON'T. NO! BAD PLAYER! STOP RIGHT NOW! REPORT FOR BRAINSCRUBBING IMMEDIATLY! [/QUOTE]
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