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Paranoia virgins, looking for some advice how to run a game...
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<blockquote data-quote="StupidSmurf" data-source="post: 2569869" data-attributes="member: 35893"><p>Ah, Paranoia....Lovely game. Here's advice, and, of course, a war story:</p><p></p><p>1. For the computer's voice, try doing a very pleasant HAL2000 voice.</p><p>2. Spurious logic is the rule of the day: "Rookie troubleshooter armor is red" "Tomatoes are red" "Therefore, rookie troubleshooter armor is a tomato".</p><p>3. Props are fun.</p><p>4. R&D shouldn't stand for Research & Development. It really stands for "Research & Die".</p><p></p><p>Favorite Paranoia story:</p><p>We were all getting a briefing for our next mission. The adventure, I believe, was The Yellow Clearance Black Box Blues. Although I'm our group's chief gamemaster in most systems, I yield the screen to a particular player for Paranoia. He's amazing at it. This guy starts us off in a briefing room with three high-level (I think Violet) officials sitting behind bullet/blast-proof glass, and are about to give us our mission, courtesy of an intercom system.</p><p></p><p>The first man says "Now listen closely, for I shall only say this once." Then, the GM proceeds to place a styrofoam cup over his mouth and begins talking and making the usual gestures that would accompany someone explaining something to a group. Of course, we can't make out a bloody thing, and obviously the GM is playing out the fact that the intercom system doesn't always work properly (ya think???).</p><p></p><p>The first man looks stern, say something stern, points to a female player, and, by the muffled tone of his voice, is asking a question. The female player, Sofia, looks like a deer caught in the headlights, then finally just decides to take a gamble and says "YES!!", nodding her head.</p><p></p><p>The eyes of the briefing officer go wide, and he points at her, while screaming to the rest of us, and his intent is quite clear: "Shoot her!" We do. She's vaporized.</p><p></p><p>Here's how the exchange really played out:</p><p>GM (as the briefing officer, talking sternly): "This mission is top-secret, and no one knows anything about it unless they are some spying filthy commie mutant traitor (pointing at Sophia) Are YOU a commie mutant traitor?"</p><p>Sophia (take a gamble and nods) "YES!"</p><p>GM (as officer, eyes wide): Shoot her! Shoot her! SHOOT HER!!!!!</p><p>Rest of us: ZAP ZAP ZAP ZAP ZAP!</p><p>Sophia: Bleed bleed bleed.</p><p></p><p>Good fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> So. Her clone comes in. Mysteriously, the intercom system is now functioning perfectly.</p><p></p><p>GM (as briefing officer): Clone #2, time for a pop quiz. Was your predecessor a traitor?</p><p>Sophia #2: Um...no.</p><p>Me (as JON-Y-WRU-3): Hmmmm. Her predecessor was executed. Traitors are executed. Therefore, her predecessor was a traitor. Her replacement just said her predecessor wasn't a traitor. Therefore, her replacement lied. All commie mutant traitors are liars. Therefore...</p><p>Rest of us: ZAP ZAP ZAP ZAP ZAP!</p><p>Sophia #2: Bleed bleed bleed.</p><p></p><p>Two clones owned by the same player...skragged in under a minute.</p><p></p><p>I have GOT to get out and buy the new version.... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="StupidSmurf, post: 2569869, member: 35893"] Ah, Paranoia....Lovely game. Here's advice, and, of course, a war story: 1. For the computer's voice, try doing a very pleasant HAL2000 voice. 2. Spurious logic is the rule of the day: "Rookie troubleshooter armor is red" "Tomatoes are red" "Therefore, rookie troubleshooter armor is a tomato". 3. Props are fun. 4. R&D shouldn't stand for Research & Development. It really stands for "Research & Die". Favorite Paranoia story: We were all getting a briefing for our next mission. The adventure, I believe, was The Yellow Clearance Black Box Blues. Although I'm our group's chief gamemaster in most systems, I yield the screen to a particular player for Paranoia. He's amazing at it. This guy starts us off in a briefing room with three high-level (I think Violet) officials sitting behind bullet/blast-proof glass, and are about to give us our mission, courtesy of an intercom system. The first man says "Now listen closely, for I shall only say this once." Then, the GM proceeds to place a styrofoam cup over his mouth and begins talking and making the usual gestures that would accompany someone explaining something to a group. Of course, we can't make out a bloody thing, and obviously the GM is playing out the fact that the intercom system doesn't always work properly (ya think???). The first man looks stern, say something stern, points to a female player, and, by the muffled tone of his voice, is asking a question. The female player, Sofia, looks like a deer caught in the headlights, then finally just decides to take a gamble and says "YES!!", nodding her head. The eyes of the briefing officer go wide, and he points at her, while screaming to the rest of us, and his intent is quite clear: "Shoot her!" We do. She's vaporized. Here's how the exchange really played out: GM (as the briefing officer, talking sternly): "This mission is top-secret, and no one knows anything about it unless they are some spying filthy commie mutant traitor (pointing at Sophia) Are YOU a commie mutant traitor?" Sophia (take a gamble and nods) "YES!" GM (as officer, eyes wide): Shoot her! Shoot her! SHOOT HER!!!!! Rest of us: ZAP ZAP ZAP ZAP ZAP! Sophia: Bleed bleed bleed. Good fun. :D So. Her clone comes in. Mysteriously, the intercom system is now functioning perfectly. GM (as briefing officer): Clone #2, time for a pop quiz. Was your predecessor a traitor? Sophia #2: Um...no. Me (as JON-Y-WRU-3): Hmmmm. Her predecessor was executed. Traitors are executed. Therefore, her predecessor was a traitor. Her replacement just said her predecessor wasn't a traitor. Therefore, her replacement lied. All commie mutant traitors are liars. Therefore... Rest of us: ZAP ZAP ZAP ZAP ZAP! Sophia #2: Bleed bleed bleed. Two clones owned by the same player...skragged in under a minute. I have GOT to get out and buy the new version.... :] [/QUOTE]
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