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Paranoia?
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<blockquote data-quote="JiffyPopTart" data-source="post: 7986535" data-attributes="member: 4881"><p>The cardplay in Torg, especially requiring the use of teamwork and cardplay by the entire party to take down super tough boss fights is unequaled in any RPG I have played. When the PCs are fighting that dragon they have to live long enough, whittling away at it to build up a good set of cards, then when when they pile on and unleash them all to help Indiana Jones take that 1 in a million shot to the dragon's eye to bring it down you get real life cheers and high fives at the victory more than any other game i've every played.</p><p></p><p><em>Gamer Story</em> In the High Lord of Earth adventure the party's catholic priest character had previously played the Nemesis campaign card. In the thrilling final battle the party was facing off against the insane Darkness Device and its champion. The Darkness Device was winning the long term battle with its infinite possibilities, but the players had build up a good stack of cards. The priest used the rare "Divine Intervention" rules to pray to God to banish the DD from the Earth. The difficulty was as high as you could get...a 60, which the priest was able to achieve with the avalanche of cardplay. It worked! The players cheered...and the insane Darkness Device found itself banished to the surface of the moon....and it had a new nemesis....the priest who had banished it.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 7986535, member: 4881"] The cardplay in Torg, especially requiring the use of teamwork and cardplay by the entire party to take down super tough boss fights is unequaled in any RPG I have played. When the PCs are fighting that dragon they have to live long enough, whittling away at it to build up a good set of cards, then when when they pile on and unleash them all to help Indiana Jones take that 1 in a million shot to the dragon's eye to bring it down you get real life cheers and high fives at the victory more than any other game i've every played. [I]Gamer Story[/I] In the High Lord of Earth adventure the party's catholic priest character had previously played the Nemesis campaign card. In the thrilling final battle the party was facing off against the insane Darkness Device and its champion. The Darkness Device was winning the long term battle with its infinite possibilities, but the players had build up a good stack of cards. The priest used the rare "Divine Intervention" rules to pray to God to banish the DD from the Earth. The difficulty was as high as you could get...a 60, which the priest was able to achieve with the avalanche of cardplay. It worked! The players cheered...and the insane Darkness Device found itself banished to the surface of the moon....and it had a new nemesis....the priest who had banished it. [/QUOTE]
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