Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Paring the skill list
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6063277" data-attributes="member: 2067"><p>I'm with [MENTION=7006]DEFCON 1[/MENTION]</p><p></p><p>If you want a consolidated skill list, why not just drop skills altogether and go with raw ability score checks?</p><p></p><p>There needs to be some extra clarity on the scope of each skill (is a PC expected to roll for this once per encounter? per day? per session? per level?), just so they can be comparable in power, so that we don't end up picking something super-narrow that rarely comes up just because we weren't thinking broad enough. </p><p></p><p>Like, Swim. A swim check is a pretty infrequent kind of thing to make in a lot of games (assuming most games don't take place on the high seas), you could go several levels between Swim checks.</p><p></p><p>But, Spot. A Spot check is gonna happen almost every encounter, and is especially useful whenever anything tries to hide from you. </p><p></p><p>Right now, someone who picks Spot is going to get a lot more mileage out of their skill than someone who picks up Swim. </p><p></p><p>Does that mean Swim needs to be expanded so that it covers more? Or does that mean Spot needs to be broken up so that it comes up less? At what point is it a meaningful character option? "Keen eyesight" is pretty clearly an archetypal feature of a lot of characters in fantasy, but "Swims well?" Usually that distinction is more binary than that (You fall in the water, can you swim? Yes/No)</p><p></p><p>I've always been a bit partial to secondary skills a la 2e/1e myself...all of them pretty broad, but still providing some meaningful character distinction. "Swims well" doesn't tell you much about a character, but "Profession: David Hasselhoff" gives you a lot to work with. "Keen eyesight" is relevant, but more limiting might be "Profession: Meditative Monk" might mean that you can be perceptive...if you're able to center yourself, and might compare to "Profession: Woodsdude" where you can definitely notice something wrong in the forest, but in a dungeon you might not be that clever.</p><p></p><p>At any rate, the skills absolutely need to be comparable in scale, regardless of what scale that is.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6063277, member: 2067"] I'm with [MENTION=7006]DEFCON 1[/MENTION] If you want a consolidated skill list, why not just drop skills altogether and go with raw ability score checks? There needs to be some extra clarity on the scope of each skill (is a PC expected to roll for this once per encounter? per day? per session? per level?), just so they can be comparable in power, so that we don't end up picking something super-narrow that rarely comes up just because we weren't thinking broad enough. Like, Swim. A swim check is a pretty infrequent kind of thing to make in a lot of games (assuming most games don't take place on the high seas), you could go several levels between Swim checks. But, Spot. A Spot check is gonna happen almost every encounter, and is especially useful whenever anything tries to hide from you. Right now, someone who picks Spot is going to get a lot more mileage out of their skill than someone who picks up Swim. Does that mean Swim needs to be expanded so that it covers more? Or does that mean Spot needs to be broken up so that it comes up less? At what point is it a meaningful character option? "Keen eyesight" is pretty clearly an archetypal feature of a lot of characters in fantasy, but "Swims well?" Usually that distinction is more binary than that (You fall in the water, can you swim? Yes/No) I've always been a bit partial to secondary skills a la 2e/1e myself...all of them pretty broad, but still providing some meaningful character distinction. "Swims well" doesn't tell you much about a character, but "Profession: David Hasselhoff" gives you a lot to work with. "Keen eyesight" is relevant, but more limiting might be "Profession: Meditative Monk" might mean that you can be perceptive...if you're able to center yourself, and might compare to "Profession: Woodsdude" where you can definitely notice something wrong in the forest, but in a dungeon you might not be that clever. At any rate, the skills absolutely need to be comparable in scale, regardless of what scale that is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Paring the skill list
Top