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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Parrying Weapons & Duelist subclass.
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<blockquote data-quote="Stalker0" data-source="post: 8491599" data-attributes="member: 5889"><p>Oh we can slice this a few ways <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Pg 11 of the AG "</p><p>When you make a d20 roll with which you have gained an expertise die, roll 1d4 and add the number rolled to the result of your check." I will also note that all rules regarding stacking expertise dice are found in this section of the book, meaning that they are all collected together to explain the function of expertise dice.</p><p></p><p>The specifics of parrying allow us to gain an expertise die to our AC. However, that does not actually tell us <em>how to use that expertise die with a non-rolled value. </em></p><p></p><p>By the absolute strictest interpretation of RAW, gaining an expertise die to my AC still does nothing, because no D20 roll has occurred, and so there is no trigger for me to roll a 1d4 and add it to my AC. General design principles suggest that any ability specifically given that has absolutely no game impact is in error....and the strictest RAW fails that test.</p><p></p><p>We then take it one step out with a first order interpretation. We apply the normal rules of expertise dice....but now apply them to a <em>static value</em> (in this case, AC). However, now that we have opened the door of normal expertise usage, the closest to RAW would be to use ALL <em>normal rules (</em>aka you can't start cherrypicking which section of the expertise die section you would like to use). Again looking at the section that explain how to use expertise die, also includes the section that explains what to do if you have multiple expertise die. Both must be followed to remain within <em>normal rules. </em>Therefore, stacking of expertise die on AC is the closest to RAW we can manage.</p><p></p><p></p><p><strong>In summary</strong>: I am forced to make a non-RAW interpretation of the parrying ability in order to make it work at all. The least interpretation is to use the normal rules for expertise dice and apply it to the non-rolled thing that the ability specified (in this case AC). So I am now using <em>normal</em> expertise dice rules, and therefore....the closest to RAW would be to use ALL normal rules for expertise dice, which includes stacking.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8491599, member: 5889"] Oh we can slice this a few ways ;) Pg 11 of the AG " When you make a d20 roll with which you have gained an expertise die, roll 1d4 and add the number rolled to the result of your check." I will also note that all rules regarding stacking expertise dice are found in this section of the book, meaning that they are all collected together to explain the function of expertise dice. The specifics of parrying allow us to gain an expertise die to our AC. However, that does not actually tell us [I]how to use that expertise die with a non-rolled value. [/I] By the absolute strictest interpretation of RAW, gaining an expertise die to my AC still does nothing, because no D20 roll has occurred, and so there is no trigger for me to roll a 1d4 and add it to my AC. General design principles suggest that any ability specifically given that has absolutely no game impact is in error....and the strictest RAW fails that test. We then take it one step out with a first order interpretation. We apply the normal rules of expertise dice....but now apply them to a [I]static value[/I] (in this case, AC). However, now that we have opened the door of normal expertise usage, the closest to RAW would be to use ALL [I]normal rules ([/I]aka you can't start cherrypicking which section of the expertise die section you would like to use). Again looking at the section that explain how to use expertise die, also includes the section that explains what to do if you have multiple expertise die. Both must be followed to remain within [I]normal rules. [/I]Therefore, stacking of expertise die on AC is the closest to RAW we can manage. [B]In summary[/B]: I am forced to make a non-RAW interpretation of the parrying ability in order to make it work at all. The least interpretation is to use the normal rules for expertise dice and apply it to the non-rolled thing that the ability specified (in this case AC). So I am now using [I]normal[/I] expertise dice rules, and therefore....the closest to RAW would be to use ALL normal rules for expertise dice, which includes stacking. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Parrying Weapons & Duelist subclass.
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