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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Parrying Weapons & Duelist subclass.
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<blockquote data-quote="Stone Dog" data-source="post: 8491992" data-attributes="member: 16705"><p>In hindsight, it might be better to say improves rather than stacks, to match the text on page 11. An expertise die does not stack, it improves once per additional feature or trait that grants one to a normal maximum of 1d8. </p><p></p><p>However, I'd say I'd only count traits that immediately apply when you are totaling up what gives you a die. I think the issue there isn't one of improving or stacking, but one of timing, but it does get in the way of my interpretation of Parrying Counter.</p><p></p><p> Let's say my 15th level Duelist has an AC 12, just for the sake of it. Maybe they are having a bad day, I don't know.</p><p></p><ul> <li data-xf-list-type="ul">At the end of my turn I'm wielding two parrying weapons, I use a reaction, spend one exertion and activate Parrying Counter (if a combat maneuver called Parrying Counter doesn't count as a parry, I'd riot. Politely.) <ul> <li data-xf-list-type="ul">I get an expertise die from Parrying Counter and since that is a reaction to parry Elusive improves it to a d6. I roll that die right away and add it to my AC. I roll a three, nice and average. My AC against that creature only is now 15. This lasts until my next turn begins because the specific rule of Parrying Counter overrides the general rule of once per roll.</li> <li data-xf-list-type="ul">The creature hasn't actually attacked me yet, so the parrying weapons don't apply. Their abilities only trigger when there is an actual attack and the creature might not attack me.</li> </ul></li> <li data-xf-list-type="ul">At some point after my turn the creature actually attacks me! This is a completely different event than me activating Parrying Counter, so the number of traits that are granting me an expertise die starts out at zero.<ul> <li data-xf-list-type="ul">Use the parrying weapon quality using one weapon- My AC against that attack is 15+d4 because I've already used up my reaction and I'm just using the weapon trait, so Elusive doesn't apply to this. </li> <li data-xf-list-type="ul">If I have two weapons and I'm using them both on one attack, my AC vs that attack will be 15+d6 instead. My reaction is still spent, Elusive doesn't apply.</li> </ul></li> </ul><p></p><p> Let's say that there was a different Maneuver, though. Let's call it "Cross Blade" and say it is a reaction to parry a specific attack with an expertise die and some other side effect riding it, it doesn't matter what. You can use any two weapons with it, but it doesn't specify that it needs parrying weapons. I'm using parrying weapons, though.</p><p></p><p>I activate Cross Blade and use both weapon properties. That is three things and a reaction at the same time. The expertise die is 1d8 for the three things and with the reaction Elusive bumps it up to 1d10.</p><p></p><p>If you are just activating parrying weapons I do think you can use a reaction and get Elusive even without special manuevers. The text of Elusive just also leaves it open to future maneuvers that might be published as well.</p></blockquote><p></p>
[QUOTE="Stone Dog, post: 8491992, member: 16705"] In hindsight, it might be better to say improves rather than stacks, to match the text on page 11. An expertise die does not stack, it improves once per additional feature or trait that grants one to a normal maximum of 1d8. However, I'd say I'd only count traits that immediately apply when you are totaling up what gives you a die. I think the issue there isn't one of improving or stacking, but one of timing, but it does get in the way of my interpretation of Parrying Counter. Let's say my 15th level Duelist has an AC 12, just for the sake of it. Maybe they are having a bad day, I don't know. [LIST] [*]At the end of my turn I'm wielding two parrying weapons, I use a reaction, spend one exertion and activate Parrying Counter (if a combat maneuver called Parrying Counter doesn't count as a parry, I'd riot. Politely.) [LIST] [*]I get an expertise die from Parrying Counter and since that is a reaction to parry Elusive improves it to a d6. I roll that die right away and add it to my AC. I roll a three, nice and average. My AC against that creature only is now 15. This lasts until my next turn begins because the specific rule of Parrying Counter overrides the general rule of once per roll. [*]The creature hasn't actually attacked me yet, so the parrying weapons don't apply. Their abilities only trigger when there is an actual attack and the creature might not attack me. [/LIST] [*]At some point after my turn the creature actually attacks me! This is a completely different event than me activating Parrying Counter, so the number of traits that are granting me an expertise die starts out at zero. [LIST] [*]Use the parrying weapon quality using one weapon- My AC against that attack is 15+d4 because I've already used up my reaction and I'm just using the weapon trait, so Elusive doesn't apply to this. [*]If I have two weapons and I'm using them both on one attack, my AC vs that attack will be 15+d6 instead. My reaction is still spent, Elusive doesn't apply. [/LIST] [/LIST] Let's say that there was a different Maneuver, though. Let's call it "Cross Blade" and say it is a reaction to parry a specific attack with an expertise die and some other side effect riding it, it doesn't matter what. You can use any two weapons with it, but it doesn't specify that it needs parrying weapons. I'm using parrying weapons, though. I activate Cross Blade and use both weapon properties. That is three things and a reaction at the same time. The expertise die is 1d8 for the three things and with the reaction Elusive bumps it up to 1d10. If you are just activating parrying weapons I do think you can use a reaction and get Elusive even without special manuevers. The text of Elusive just also leaves it open to future maneuvers that might be published as well. [/QUOTE]
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