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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Parrying Weapons
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<blockquote data-quote="W'rkncacnter" data-source="post: 8509367" data-attributes="member: 7033455"><p>okay, now, see, you MIGHT have a point with all this...except the QUARTERSTAFF of all things has parrying. no, i'm not joking, look at the quarterstaff, its FIRST PROPERTY is PARRYING. you're telling me a long piece of wood is better at parrying things then an extendo-bladed arming sword (which is basically what a rapier is - an arming sword with the blade thinned out to be as long as a longsword's while still being able to be wielded one-handed)? you're telling me i can parry an axe or an owlbear or a DRAGON'S CLAWS with a QUARTERSTAFF, or a shortsword, which is the same weight as the rapier (which would suggest it's an arming sword, but that's just semantics), or a LITERAL DAGGER, but not a rapier? okay. cool.</p><p></p><p>also, just as an aside, rapiers are actually pretty heavy - they're comparable in weight to longswords (which a5e does actually get right - the rapier is 2 lbs, the longsword is 3. that's about right, and both are fairly heavy for melee weapons). the problem is that, well, rpgs tend to get weapon weights completely and ridiculously wrong. like, why is the bastard sword <em>five pounds?</em> in the medieval ages that just meant a sword whose owner you didn't know of, but today it usually refers to a sword between the sizes of an arming and longsword - why is it the weight of a light zweihander (that's not a joke by the way - from what i can find, the lower range of zweihander weights is 4.4 lbs)???</p><p></p><p>basically, if you're going to try to make a realism argument for why the rapier, the most famous parrying weapon in existence, can't parry in dnd...i don't think you can win. it's absurd any way you look at it.</p></blockquote><p></p>
[QUOTE="W'rkncacnter, post: 8509367, member: 7033455"] okay, now, see, you MIGHT have a point with all this...except the QUARTERSTAFF of all things has parrying. no, i'm not joking, look at the quarterstaff, its FIRST PROPERTY is PARRYING. you're telling me a long piece of wood is better at parrying things then an extendo-bladed arming sword (which is basically what a rapier is - an arming sword with the blade thinned out to be as long as a longsword's while still being able to be wielded one-handed)? you're telling me i can parry an axe or an owlbear or a DRAGON'S CLAWS with a QUARTERSTAFF, or a shortsword, which is the same weight as the rapier (which would suggest it's an arming sword, but that's just semantics), or a LITERAL DAGGER, but not a rapier? okay. cool. also, just as an aside, rapiers are actually pretty heavy - they're comparable in weight to longswords (which a5e does actually get right - the rapier is 2 lbs, the longsword is 3. that's about right, and both are fairly heavy for melee weapons). the problem is that, well, rpgs tend to get weapon weights completely and ridiculously wrong. like, why is the bastard sword [I]five pounds?[/I] in the medieval ages that just meant a sword whose owner you didn't know of, but today it usually refers to a sword between the sizes of an arming and longsword - why is it the weight of a light zweihander (that's not a joke by the way - from what i can find, the lower range of zweihander weights is 4.4 lbs)??? basically, if you're going to try to make a realism argument for why the rapier, the most famous parrying weapon in existence, can't parry in dnd...i don't think you can win. it's absurd any way you look at it. [/QUOTE]
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Parrying Weapons
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