Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Parrying Weapons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lichmaster" data-source="post: 8509968" data-attributes="member: 6683330"><p>Well, a quarterstaff is not just a piece of wood, it has iron bands at the extremities and it's made from 4 sections of treated wood, nailed together. Given its length, versatility (can be used 1h or 2h and you can change that in a fraction of a second) and relatively light weight for its length, it's a pretty good weapon to try to deflect a sweeping blow if you can catch it when its sweep has just started, so it has little momentum. It's also effective against thrusting attacks from shorter weapons if you can maintain your distance, and may work against longer thrusting weapons like spears if it's 1 handed against 2 handed. It <em>will</em> fail if you have limited space around you, so in very close combat a short weapon is always superior, even for parrying.</p><p>With a side sword or a rapier, your parrying is limited by the fact that you have a thinner blade than most swords, shorter range than other swords or long weapons, and you can only wield it with 1h, meaning you can only parry short thrusting weapons. In very close combat, or when you don't have much space to move around, or when the enemy has no armor, is an exceptional weapon.</p><p></p><p>I can't stress this enough: I really couldn't care less about convincing you, or "winning" whatever you think it can be won here.</p><p>D&D and A5E are fantasy RPGs in a generic medieval setting, there's absolutely no realism one can rely on. If you want the rapier to have the parrying property in the game, go on and have fun.</p><p></p><p>My comments above were about the fact that each weapon had its use and purpose and existed at very specific periods for very specific reasons, and yet the distinction between the different varieties of swords and polearms can be very blurry. Rapiers were NOT used when full body heavy armors were around, and actually in those periods most swords were a last resort weapon in any case, polearms, blunt and heavy weapons being far more useful and common instead. Their "superior" parrying abilities of the rapier would have been nonexistent in that kind of historical period.</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8509968, member: 6683330"] Well, a quarterstaff is not just a piece of wood, it has iron bands at the extremities and it's made from 4 sections of treated wood, nailed together. Given its length, versatility (can be used 1h or 2h and you can change that in a fraction of a second) and relatively light weight for its length, it's a pretty good weapon to try to deflect a sweeping blow if you can catch it when its sweep has just started, so it has little momentum. It's also effective against thrusting attacks from shorter weapons if you can maintain your distance, and may work against longer thrusting weapons like spears if it's 1 handed against 2 handed. It [I]will[/I] fail if you have limited space around you, so in very close combat a short weapon is always superior, even for parrying. With a side sword or a rapier, your parrying is limited by the fact that you have a thinner blade than most swords, shorter range than other swords or long weapons, and you can only wield it with 1h, meaning you can only parry short thrusting weapons. In very close combat, or when you don't have much space to move around, or when the enemy has no armor, is an exceptional weapon. I can't stress this enough: I really couldn't care less about convincing you, or "winning" whatever you think it can be won here. D&D and A5E are fantasy RPGs in a generic medieval setting, there's absolutely no realism one can rely on. If you want the rapier to have the parrying property in the game, go on and have fun. My comments above were about the fact that each weapon had its use and purpose and existed at very specific periods for very specific reasons, and yet the distinction between the different varieties of swords and polearms can be very blurry. Rapiers were NOT used when full body heavy armors were around, and actually in those periods most swords were a last resort weapon in any case, polearms, blunt and heavy weapons being far more useful and common instead. Their "superior" parrying abilities of the rapier would have been nonexistent in that kind of historical period. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Parrying Weapons
Top