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<blockquote data-quote="Henry" data-source="post: 1773453" data-attributes="member: 158"><p>Steveroo, I'm afraid your recounting left me lost and a little more than confused. I'm unclear where you are talking about yourself and where you are talking about your character, and also who is who. Some character names and some player names (faked to protect the innocent) might help the confusion a bit. Just a suggestion.</p><p></p><p>-------------------------------</p><p></p><p>We (like most groups) have a similar problem. Our group's other DM (goes on these forums by Torm) takes a more active role in-game, and most of the others tend to follow based on his inclinations, and they really don't seem to mind. One other player in the group is a "middle-doer", and when Torm doesn't have a general direction in mind, he kicks in with his own ideas, but is generally satisfied with the direction Torm goes.</p><p></p><p>A third player we have, is sort of shy in-game, but if you draw him out through a bit of role-play, can and will take a dominant lead. Thing is, this third player is probably the most proactive player outside of game we have - e-mailing for questions, making character plans out-of-game, etc. but he's more interested in the character's progress (both stat-wise and socially) than he is in storytelling. He'd be an excellent player, if he could just forget about that fourth wall a bit more often. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The others in the group contribute, and have fun, but generally are content to enjoy combat when it's called for, progress their characters, and have fun. (One's a bit younger and still getting his role-playing ropes, and the other is a more casual player, but definitely knows his rules). In all, it's never hurt us in the past, and I don't see the distribution of leadership changing much.</p></blockquote><p></p>
[QUOTE="Henry, post: 1773453, member: 158"] Steveroo, I'm afraid your recounting left me lost and a little more than confused. I'm unclear where you are talking about yourself and where you are talking about your character, and also who is who. Some character names and some player names (faked to protect the innocent) might help the confusion a bit. Just a suggestion. ------------------------------- We (like most groups) have a similar problem. Our group's other DM (goes on these forums by Torm) takes a more active role in-game, and most of the others tend to follow based on his inclinations, and they really don't seem to mind. One other player in the group is a "middle-doer", and when Torm doesn't have a general direction in mind, he kicks in with his own ideas, but is generally satisfied with the direction Torm goes. A third player we have, is sort of shy in-game, but if you draw him out through a bit of role-play, can and will take a dominant lead. Thing is, this third player is probably the most proactive player outside of game we have - e-mailing for questions, making character plans out-of-game, etc. but he's more interested in the character's progress (both stat-wise and socially) than he is in storytelling. He'd be an excellent player, if he could just forget about that fourth wall a bit more often. :) The others in the group contribute, and have fun, but generally are content to enjoy combat when it's called for, progress their characters, and have fun. (One's a bit younger and still getting his role-playing ropes, and the other is a more casual player, but definitely knows his rules). In all, it's never hurt us in the past, and I don't see the distribution of leadership changing much. [/QUOTE]
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