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<blockquote data-quote="kinem" data-source="post: 3415706" data-attributes="member: 24234"><p>VR: Curse of the Putrid Husk will be a 5th level spell, as it is roughly comparable to Baleful Polymorph (and way more powerful than Hold Person). I'll allow the rest, including Fortification.</p><p></p><p>Edit: Posting overlap! The Insight item will not be allowed.</p><p></p><p>A few notes on psionics so far:</p><p></p><p>The DC for Energy Stun will increase by 1 per 2 additional pp, not 1 for 1.</p><p></p><p>The 1 for 1 rate is so broken that it's hard to believe that even WotC could publish such craziness. This alone is almost enough to make me reverse my decision to allow psionics. There are 2 saves for the stun, but a target is unlikely to have them both be good saves, and even if they are we'd be talking DC 40 or so ... and a psion can just manifest it every round.</p><p></p><p>Temporal Acceleration will not be allowed.</p><p></p><p>To use Fate of One for a saving throw, you must specify in advance the conditions under which you will use it. You can break this down by type of save, results of your spellcraft checks, and so on. If a situation comes up that you have not covered in your instructions, you will NOT be allowed to use the power. I do the same thing for a cleric's Luck domain power in PBP. You could say 'I'll use it for "*all" saves when I roll a total of X or less', it's just that "immediate actions" don't work so well in PBP.</p><p></p><p>*: In cases when you would not be aware that anything is amiss on a failed save, such as mind affecting powers from a secret source, you will not be able to use either Fate of One or the elan's racial ability to spend a pp to boost saves.</p><p></p><p>Also, you can't use more Fo1 more than once/round.</p><p></p><p>BTW, your current False Life gave 13 temp hp (DM roll).</p></blockquote><p></p>
[QUOTE="kinem, post: 3415706, member: 24234"] VR: Curse of the Putrid Husk will be a 5th level spell, as it is roughly comparable to Baleful Polymorph (and way more powerful than Hold Person). I'll allow the rest, including Fortification. Edit: Posting overlap! The Insight item will not be allowed. A few notes on psionics so far: The DC for Energy Stun will increase by 1 per 2 additional pp, not 1 for 1. The 1 for 1 rate is so broken that it's hard to believe that even WotC could publish such craziness. This alone is almost enough to make me reverse my decision to allow psionics. There are 2 saves for the stun, but a target is unlikely to have them both be good saves, and even if they are we'd be talking DC 40 or so ... and a psion can just manifest it every round. Temporal Acceleration will not be allowed. To use Fate of One for a saving throw, you must specify in advance the conditions under which you will use it. You can break this down by type of save, results of your spellcraft checks, and so on. If a situation comes up that you have not covered in your instructions, you will NOT be allowed to use the power. I do the same thing for a cleric's Luck domain power in PBP. You could say 'I'll use it for "*all" saves when I roll a total of X or less', it's just that "immediate actions" don't work so well in PBP. *: In cases when you would not be aware that anything is amiss on a failed save, such as mind affecting powers from a secret source, you will not be able to use either Fate of One or the elan's racial ability to spend a pp to boost saves. Also, you can't use more Fo1 more than once/round. BTW, your current False Life gave 13 temp hp (DM roll). [/QUOTE]
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