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<blockquote data-quote="Jemal" data-source="post: 3458391" data-attributes="member: 9026"><p>As Shayuri said, it's an Attack roll, though it doesn't allow SR(I just checked the PHB.)</p><p>Avg damage would be 70, not 90(20X3.5). max is 120(20X6). Throwing one is an attack action, so you can't just grab a handful and throw. Plus, even with the 10 min/lvl, it's not a "Start of day" spell, it only lasts 3 hours even at high level, and thus you'd have to know you were getting ready for a fight soon.</p><p></p><p>on top of that, you're nerfing a spell b/c of what it <em>could</em> do when someone TRIES to break it... Anything can be broken if you try hard enough.</p><p></p><p>Use Karma. If someone tries to break something, or use it in a cheap manner, repay in kind. When the mage goes "Rod of Maximize - Time stop, Empowered Delayed blast Fireball X 5", he should know that the same thing could happen to him.</p><p></p><p></p><p>BTW, just for fun, here's a nearly unbeatable combo for a cleric (Or practically anyone who can gain access to the spells from staff/scroll/wand/whatever).</p><p> check this : Rod of Greater Maximize: Time stop(Trickery domain), Disintegrate(Destruction domain) the ground underneath them, cast Otiluke's Resilient Sphere from a wand (centered on self, while levitating/flying beside them), D-door from wand (out of sphere), and then just start filling the sphere with Blade Barrier, etc.. They can't get out at non-epic, so anyone that can't dispel you is dead... Unless you don't physically have enough spells to kill them, in which case your action should be 'run away'.</p></blockquote><p></p>
[QUOTE="Jemal, post: 3458391, member: 9026"] As Shayuri said, it's an Attack roll, though it doesn't allow SR(I just checked the PHB.) Avg damage would be 70, not 90(20X3.5). max is 120(20X6). Throwing one is an attack action, so you can't just grab a handful and throw. Plus, even with the 10 min/lvl, it's not a "Start of day" spell, it only lasts 3 hours even at high level, and thus you'd have to know you were getting ready for a fight soon. on top of that, you're nerfing a spell b/c of what it [i]could[/i] do when someone TRIES to break it... Anything can be broken if you try hard enough. Use Karma. If someone tries to break something, or use it in a cheap manner, repay in kind. When the mage goes "Rod of Maximize - Time stop, Empowered Delayed blast Fireball X 5", he should know that the same thing could happen to him. BTW, just for fun, here's a nearly unbeatable combo for a cleric (Or practically anyone who can gain access to the spells from staff/scroll/wand/whatever). check this : Rod of Greater Maximize: Time stop(Trickery domain), Disintegrate(Destruction domain) the ground underneath them, cast Otiluke's Resilient Sphere from a wand (centered on self, while levitating/flying beside them), D-door from wand (out of sphere), and then just start filling the sphere with Blade Barrier, etc.. They can't get out at non-epic, so anyone that can't dispel you is dead... Unless you don't physically have enough spells to kill them, in which case your action should be 'run away'. [/QUOTE]
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