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<blockquote data-quote="eamon" data-source="post: 5126305" data-attributes="member: 51942"><p>I based myself on the MM statistics as posted in another thread. Presumably, these are accurate, if not, please post that there.</p><p></p><p>For extra info, I decided to look at all standard level 1 monsters in MM2 (minions, elites + solos should be similar, but they may be subtly different and in any case, this is less to check.</p><p></p><p>Blood Hawk: +6 vs. AC</p><p>Bullywug Mucker: +4 vs. AC, +5 vs. Fort</p><p>Fell Taint Lasher: +5 vs. Ref, +5 vs. Will</p><p>Fell Taint Pulsar: +4 vs. Ref, +6 vs. Ref. +4(multi) vs. Ref</p><p>Goblin Acolyte of Maglubiyet: +6 vs. AC, +5(sometimes multi) vs. Fort</p><p></p><p>I stand by my analysis; attacks vs. NAD's are less that 2 lower than those vs. AC (on average), despite more commonly being multi-target. Not a single creature has the +2 bonus you claim is more common. If you check the MM, you'll see that there too all creatures that have attack bonuses from +4 to +6 regardless of whether they attack AC or NAD's, with just one exception (the stormclaw scorpion, with a +8 vs. AC attack and a +6 vs. Fort attack).</p><p></p><p>In short, based on the published guidelines and based on both MM's, to hit approximate equally often, NAD's should be at most 2 lower on average to be on par with AC.</p><p></p><p></p><p></p><p></p><p>This is simply false - perhaps you happened to check very peculiar distribution of monsters that was neither from MM1 nor MM2?</p><p></p><p>The earlier conclusion stands; if NADs are to be hit about as reliably as AC (i.e. 45-50% of the time vs. <em>average</em> PC's) then the <em>average</em> NAD should be just 1 or 2 lower than the average AC - i.e. at least 15.</p></blockquote><p></p>
[QUOTE="eamon, post: 5126305, member: 51942"] I based myself on the MM statistics as posted in another thread. Presumably, these are accurate, if not, please post that there. For extra info, I decided to look at all standard level 1 monsters in MM2 (minions, elites + solos should be similar, but they may be subtly different and in any case, this is less to check. Blood Hawk: +6 vs. AC Bullywug Mucker: +4 vs. AC, +5 vs. Fort Fell Taint Lasher: +5 vs. Ref, +5 vs. Will Fell Taint Pulsar: +4 vs. Ref, +6 vs. Ref. +4(multi) vs. Ref Goblin Acolyte of Maglubiyet: +6 vs. AC, +5(sometimes multi) vs. Fort I stand by my analysis; attacks vs. NAD's are less that 2 lower than those vs. AC (on average), despite more commonly being multi-target. Not a single creature has the +2 bonus you claim is more common. If you check the MM, you'll see that there too all creatures that have attack bonuses from +4 to +6 regardless of whether they attack AC or NAD's, with just one exception (the stormclaw scorpion, with a +8 vs. AC attack and a +6 vs. Fort attack). In short, based on the published guidelines and based on both MM's, to hit approximate equally often, NAD's should be at most 2 lower on average to be on par with AC. This is simply false - perhaps you happened to check very peculiar distribution of monsters that was neither from MM1 nor MM2? The earlier conclusion stands; if NADs are to be hit about as reliably as AC (i.e. 45-50% of the time vs. [I]average[/I] PC's) then the [I]average[/I] NAD should be just 1 or 2 lower than the average AC - i.e. at least 15. [/QUOTE]
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