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<blockquote data-quote="Victim" data-source="post: 5132434" data-attributes="member: 78"><p>Well, I think there's significant middle ground between Defenders being useless, and between no one else being in danger. We can reasonably expect the wizard to be in danger <u>some</u> of the time. </p><p></p><p>It can definitely be worth spending the feat to improve defenses - especially if your wizard has aggressive close powers. OTOH, there are plenty of other feats now. While the PHB only wizard might drop a feat on leather without a second thought, feats like Enlarge Spell are also attractive. </p><p></p><p>So depending on how much risk your character seems to face, you can prioritize your feats. Since KD's wizard gets attacked a lot, maybe he'll go with Leather or Unarmed Defense, a staff (and maybe those staff defense things), Shield, etc to stay alive. OTOH, Nifft's wizard might feel safe and thus go for Enlarge Spell, an Orb, etc.</p><p></p><p>Our cleric is especially hated by the undead we fight and thus is strongly pressured to pick up all the defensive abilities he can. As a ranged, WIS based cleric, he'll qualify for Plate at Epic. That's not exactly normal, but it might be useful in his case.</p></blockquote><p></p>
[QUOTE="Victim, post: 5132434, member: 78"] Well, I think there's significant middle ground between Defenders being useless, and between no one else being in danger. We can reasonably expect the wizard to be in danger [U]some[/U] of the time. It can definitely be worth spending the feat to improve defenses - especially if your wizard has aggressive close powers. OTOH, there are plenty of other feats now. While the PHB only wizard might drop a feat on leather without a second thought, feats like Enlarge Spell are also attractive. So depending on how much risk your character seems to face, you can prioritize your feats. Since KD's wizard gets attacked a lot, maybe he'll go with Leather or Unarmed Defense, a staff (and maybe those staff defense things), Shield, etc to stay alive. OTOH, Nifft's wizard might feel safe and thus go for Enlarge Spell, an Orb, etc. Our cleric is especially hated by the undead we fight and thus is strongly pressured to pick up all the defensive abilities he can. As a ranged, WIS based cleric, he'll qualify for Plate at Epic. That's not exactly normal, but it might be useful in his case. [/QUOTE]
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