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<blockquote data-quote="UngeheuerLich" data-source="post: 5133094" data-attributes="member: 59057"><p>here is, where we disagree...</p><p></p><p></p><p></p><p>I believe N+4 encounters with N+4 soldiers should rarely be used... the system is designed in a wa that equal level monsters hit a bit too good with a bit too little damage... this was done to reduce variation. I can accept it, but i rather use elites of equal level than a monster of 4 levels higher (more damage, lesser to hit, same xp)</p><p></p><p></p><p></p><p>Here we don´t disagree that much... a party where a single character focussed too much on offense neglecting all defenses and a character who solely focusses on not beeing hit himself will be unbalanced... but usually such a big discrepancy is done on purpose... at first level you really can´t have a bigger difference than 8 points and this is the most extreme i can imagine... and with the standard point buy this is usually done on purpose by trying to get the 20 in a non AC boosting attack stat... and a paladin using sword and board.</p><p></p><p>In my party i have still to "cheat" by your definition and i have a paladin with AC 20 and a sorcerer with AC 12 IIRC... Ok, they always complain I try to kill them, but so far this combat system works very well. Even with 8 points between highest and lowest AC...</p><p></p><p>I won´t discourage the sorcerer however from taking a defensive feat... If he goes out on adventures he won´t do wrong learning to wear protective gear... And making use of cover, concealment and distance...</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5133094, member: 59057"] here is, where we disagree... I believe N+4 encounters with N+4 soldiers should rarely be used... the system is designed in a wa that equal level monsters hit a bit too good with a bit too little damage... this was done to reduce variation. I can accept it, but i rather use elites of equal level than a monster of 4 levels higher (more damage, lesser to hit, same xp) Here we don´t disagree that much... a party where a single character focussed too much on offense neglecting all defenses and a character who solely focusses on not beeing hit himself will be unbalanced... but usually such a big discrepancy is done on purpose... at first level you really can´t have a bigger difference than 8 points and this is the most extreme i can imagine... and with the standard point buy this is usually done on purpose by trying to get the 20 in a non AC boosting attack stat... and a paladin using sword and board. In my party i have still to "cheat" by your definition and i have a paladin with AC 20 and a sorcerer with AC 12 IIRC... Ok, they always complain I try to kill them, but so far this combat system works very well. Even with 8 points between highest and lowest AC... I won´t discourage the sorcerer however from taking a defensive feat... If he goes out on adventures he won´t do wrong learning to wear protective gear... And making use of cover, concealment and distance... [/QUOTE]
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