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<blockquote data-quote="KarinsDad" data-source="post: 5133206" data-attributes="member: 2011"><p>Hmmm. I never noticed that before.</p><p></p><p>Equipping or stowing a shield is a Standard Action.</p><p></p><p>But there is nothing on dropping a shield. Stow is used for other items for putting them away, so the same applies to Shield.</p><p></p><p>One would think that dropping a Shield should be a Move Action (since the shield is strapped to the arm and not just held and the Shield is not being actually stowed), but there is no rule there. The only thing to go on is the Stow rule. Interesting.</p><p></p><p></p><p></p><p>The general consensus in the past has been that Combat Challenge is not a condition or effect on a foe, hence, the foe is not aware of it unless he has specific knowledge of it or has seen it in action.</p><p></p><p>NPCs do not know that a Wizard has a Shield spell prepared either. The interrupt just suddenly happens.</p><p></p><p></p><p>And as far as Combat Challenge is concerned, most enemies should not even know that it can happen more than once. Most interrupts (99% in the game system, people will be hard pressed to find many at will interrupts) can only happen once per encounter (or once per day). </p><p></p><p>Considering how the game world physics work for the vast majority of interrupts, monsters should probably assume that Combat Challenge is useable once until the smack down is done a second time. The second use of it should often be a total surprise.</p><p></p><p>But, this is in the gray area of the DM using DM knowledge instead of monster knowledge. Monsters don't actually exist, so it is sometimes difficult for a DM to play their knowledge well as if they did.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5133206, member: 2011"] Hmmm. I never noticed that before. Equipping or stowing a shield is a Standard Action. But there is nothing on dropping a shield. Stow is used for other items for putting them away, so the same applies to Shield. One would think that dropping a Shield should be a Move Action (since the shield is strapped to the arm and not just held and the Shield is not being actually stowed), but there is no rule there. The only thing to go on is the Stow rule. Interesting. The general consensus in the past has been that Combat Challenge is not a condition or effect on a foe, hence, the foe is not aware of it unless he has specific knowledge of it or has seen it in action. NPCs do not know that a Wizard has a Shield spell prepared either. The interrupt just suddenly happens. And as far as Combat Challenge is concerned, most enemies should not even know that it can happen more than once. Most interrupts (99% in the game system, people will be hard pressed to find many at will interrupts) can only happen once per encounter (or once per day). Considering how the game world physics work for the vast majority of interrupts, monsters should probably assume that Combat Challenge is useable once until the smack down is done a second time. The second use of it should often be a total surprise. But, this is in the gray area of the DM using DM knowledge instead of monster knowledge. Monsters don't actually exist, so it is sometimes difficult for a DM to play their knowledge well as if they did. [/QUOTE]
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