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General Tabletop Discussion
*Pathfinder & Starfinder
Party Composition - what's your recipe?
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<blockquote data-quote="Gaiden" data-source="post: 509066" data-attributes="member: 103"><p>I was thinking about the various groups out there and how some of more synergy than others. The thought came up after a discussion with my brother when I was trying to explain how to most effectively use his monk/psion in our group (he is knew to the game). I was explaining that the stunning fist is great to use if the rogue is around, that his superior mobility (including spider climb from psion) should be his greatest asset and he should use it to his advantage to move within a battle, etc. The key point to that discussion was that the group was not 5 individuals each with separate powers but a group whose combined power exceed the sum of each of its parts.</p><p></p><p>Another thread had to do with a rogue character construction who would eventually go archer (some PrC) and how the whole party had to start out as rogues.</p><p></p><p>Between those two things I got to thinking of how to make a cool and effective party.</p><p></p><p>One that came to my head was a group who all had levels in Devoted Defender (or at least several of them did). This way they could all defend each other - picture First Knight with the Knights of the Round table in the end battle where they are all helping eachother.</p><p></p><p>Another thought was a group of rogues. Picture an Arcane Trickster, Swashbuckler, Archer, and Divine Seeker or some similar combo</p><p></p><p>You could have a group of guild wizards (either GWoW or MotAO)</p><p></p><p>Focusing less on the cool and more on the useful you could have combos that compliment eachother very well. For example a cleric and wizard could buff up the fighter and rogue with ability buffs, shield other, protections, etc. and then each go invisible with the cleric and wizard casting silenced spells. </p><p></p><p>There are so many possiblities. Tell me whatever you have found particularly useful and fun.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 509066, member: 103"] I was thinking about the various groups out there and how some of more synergy than others. The thought came up after a discussion with my brother when I was trying to explain how to most effectively use his monk/psion in our group (he is knew to the game). I was explaining that the stunning fist is great to use if the rogue is around, that his superior mobility (including spider climb from psion) should be his greatest asset and he should use it to his advantage to move within a battle, etc. The key point to that discussion was that the group was not 5 individuals each with separate powers but a group whose combined power exceed the sum of each of its parts. Another thread had to do with a rogue character construction who would eventually go archer (some PrC) and how the whole party had to start out as rogues. Between those two things I got to thinking of how to make a cool and effective party. One that came to my head was a group who all had levels in Devoted Defender (or at least several of them did). This way they could all defend each other - picture First Knight with the Knights of the Round table in the end battle where they are all helping eachother. Another thought was a group of rogues. Picture an Arcane Trickster, Swashbuckler, Archer, and Divine Seeker or some similar combo You could have a group of guild wizards (either GWoW or MotAO) Focusing less on the cool and more on the useful you could have combos that compliment eachother very well. For example a cleric and wizard could buff up the fighter and rogue with ability buffs, shield other, protections, etc. and then each go invisible with the cleric and wizard casting silenced spells. There are so many possiblities. Tell me whatever you have found particularly useful and fun. [/QUOTE]
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Party Composition - what's your recipe?
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