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General Tabletop Discussion
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Party Composition - what's your recipe?
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<blockquote data-quote="officeronin" data-source="post: 513122" data-attributes="member: 8483"><p>For a party of four, the basics should be covered: One rogue, one fighter, one cleric, and one wizard. I haven't found anything that works much better. PrCs as appropriate, but the spellcasters should never sacrifice a spellcasting level, nor the rogue a level of sneak attack, nor the fighter a BAB.</p><p></p><p>For a party of five, same as above, but add a bard, a fighter-type (a ranger if outdoors), or a rogue.</p><p></p><p>For a party of three, I'd go with an arcanist, a fighter with a reach weapon, combat reflexes, and knockback (or whatever that feat is called) and a rogue with one level of ranger. The fighter holds the line, the rogue tumbles to flanks and sneak attacks, and the arcanist throws spells and heals. The arcanist can throw spectral hand, and use it to heal the rogue even when the rogue is surrounded by the bad guys!</p><p></p><p>OfficeRonin</p></blockquote><p></p>
[QUOTE="officeronin, post: 513122, member: 8483"] For a party of four, the basics should be covered: One rogue, one fighter, one cleric, and one wizard. I haven't found anything that works much better. PrCs as appropriate, but the spellcasters should never sacrifice a spellcasting level, nor the rogue a level of sneak attack, nor the fighter a BAB. For a party of five, same as above, but add a bard, a fighter-type (a ranger if outdoors), or a rogue. For a party of three, I'd go with an arcanist, a fighter with a reach weapon, combat reflexes, and knockback (or whatever that feat is called) and a rogue with one level of ranger. The fighter holds the line, the rogue tumbles to flanks and sneak attacks, and the arcanist throws spells and heals. The arcanist can throw spectral hand, and use it to heal the rogue even when the rogue is surrounded by the bad guys! OfficeRonin [/QUOTE]
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Party Composition - what's your recipe?
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