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<blockquote data-quote="clark411" data-source="post: 586965" data-attributes="member: 4768"><p>We've had player characters trying to kill eachother before. It really all started when the paladin tried to detect evil on the gnomish wizard (necromancer NE) who in turn, kept kicking him in the shins to break his concentration.</p><p></p><p>Strangely enough, the only casualty from that was the ranger, who fell to his death into a lava pool after chasing the little gnome through a dungeon. The gnome ran across a bridge made of little horizontal wall of force-like bricks, and when the ranger followed, the gnome scored a critical hit with his Xbow on the device which shut the bricks off.</p><p></p><p>I find innerparty conflict alright so long as it doesn't overly slow or stop the flow of the game. If 4 hours are spent bickering, it's not gaming- it's just bickering. Some conflict can be good however- my Cuthy cleric (LN) and the Cuthy paladin (LG) argue about Dogma.. and there's a rogue in the party who will probably be thieving behind our backs. Woe to him if he does so, as, knowing who we are (we're damn blatent about our beliefs) he will be making a conscious decision to get a big ol' bump on his head for his crimes.</p></blockquote><p></p>
[QUOTE="clark411, post: 586965, member: 4768"] We've had player characters trying to kill eachother before. It really all started when the paladin tried to detect evil on the gnomish wizard (necromancer NE) who in turn, kept kicking him in the shins to break his concentration. Strangely enough, the only casualty from that was the ranger, who fell to his death into a lava pool after chasing the little gnome through a dungeon. The gnome ran across a bridge made of little horizontal wall of force-like bricks, and when the ranger followed, the gnome scored a critical hit with his Xbow on the device which shut the bricks off. I find innerparty conflict alright so long as it doesn't overly slow or stop the flow of the game. If 4 hours are spent bickering, it's not gaming- it's just bickering. Some conflict can be good however- my Cuthy cleric (LN) and the Cuthy paladin (LG) argue about Dogma.. and there's a rogue in the party who will probably be thieving behind our backs. Woe to him if he does so, as, knowing who we are (we're damn blatent about our beliefs) he will be making a conscious decision to get a big ol' bump on his head for his crimes. [/QUOTE]
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