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<blockquote data-quote="Esker" data-source="post: 7590666" data-attributes="member: 6966824"><p>Level 1: Pick up a light crossbow or dual wield shortswords; sneak attack</p><p>Level 2: Cast Bless, then either see level 1, or don a shield and wield a rapier / toll the dead / sacred flame</p><p>Levels 3-6: Cast Bless or a nice bard spell, throw around some inspiration, and do one of the above</p><p>Level 7: Hypnotic Pattern! Lots more bardic inspiration! Etc.</p><p>Level 8: Now you can get eldritch blast as use that as your main action after the first round</p><p>Level 9: Polymorph!</p><p>Level 10: Better Spell DC! Maybe Greater Invisibility a rogue or fighter!</p><p>Level 11: Animate Objects! A third blast! For two fights a day you can do more damage than anybody</p><p>Level 12: Magical Secrets! Maybe you want telekinesis as one of your picks? Or get a pegasus and fly around maintaing your concentration and raining down eldritch blasts</p><p>Level 13: Mass Suggestion! Useful in or out of combat</p><p>Level 14: Alert feat! Now you get your big spell in before the enemy knows what hit them. Or, take Prodigy and get yet another skill expertise.</p><p>Level 15: Forcecage!</p><p></p><p>In summary, you're not hurting for stuff to do in combat. Levels 2-6 or so you're spread a little thin, admittedly, but you can have plenty of variety.</p></blockquote><p></p>
[QUOTE="Esker, post: 7590666, member: 6966824"] Level 1: Pick up a light crossbow or dual wield shortswords; sneak attack Level 2: Cast Bless, then either see level 1, or don a shield and wield a rapier / toll the dead / sacred flame Levels 3-6: Cast Bless or a nice bard spell, throw around some inspiration, and do one of the above Level 7: Hypnotic Pattern! Lots more bardic inspiration! Etc. Level 8: Now you can get eldritch blast as use that as your main action after the first round Level 9: Polymorph! Level 10: Better Spell DC! Maybe Greater Invisibility a rogue or fighter! Level 11: Animate Objects! A third blast! For two fights a day you can do more damage than anybody Level 12: Magical Secrets! Maybe you want telekinesis as one of your picks? Or get a pegasus and fly around maintaing your concentration and raining down eldritch blasts Level 13: Mass Suggestion! Useful in or out of combat Level 14: Alert feat! Now you get your big spell in before the enemy knows what hit them. Or, take Prodigy and get yet another skill expertise. Level 15: Forcecage! In summary, you're not hurting for stuff to do in combat. Levels 2-6 or so you're spread a little thin, admittedly, but you can have plenty of variety. [/QUOTE]
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