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Party flight at 5th? Druid summoned giant vultures
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<blockquote data-quote="5ekyu" data-source="post: 7485579" data-attributes="member: 6919838"><p>To see what? An example case you chose that is so very implausible it would not occur in game in any rational context? </p><p></p><p>i still say if that is an example from your game - that puts us on massively different tables.</p><p>if its not an example from actual play but an indication of how far away from that you see you need to go to make your point - that says something.</p><p></p><p>What are the key points missed (whole post not just last graph)?</p><p>the player should have an idea of what range of creatures is possible? The player chooses the CR!!! Does he not know what beats are what CR? </p><p>the Gm should be forced to roll randomly? When in the name of Tymora's one night stand did "random" become the hallmark of player agency? Random is like almost the opposite of player agency? Choice, meaningful choices and reasonable consistent expectations for gains from efforts/resources and choices - that is a core thing at the heart of player agency - not random rolls.</p><p>can't know for certain - against player agency - against choices - Every fireball thrown at 3rd level without features rolls 8d6 can do from 8-64. You do not get to know for certain what the damage will be. Every stinking cloud thrown may take out everyone inside it or no one or tons in between. there are lots and lots of spells that do not provide "certainty" that you seek here and they are much much smaller in scope than the combined in-combat and out-of-combat of this similarly leveled spell. </p><p></p><p>If you are running a druid, have prepared conjure animals and dont know the range of creatures that are available within your CR choice - your trouble is not a GM attacking your player agency.</p><p></p><p>If your Gm is sharking you in the desert as you suggested - the way he handles they conjure animals spell is just the tip of the iceberg.</p><p></p><p>i would say something about forest for the trees but i am not sure the druid described above would get the reference.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7485579, member: 6919838"] To see what? An example case you chose that is so very implausible it would not occur in game in any rational context? i still say if that is an example from your game - that puts us on massively different tables. if its not an example from actual play but an indication of how far away from that you see you need to go to make your point - that says something. What are the key points missed (whole post not just last graph)? the player should have an idea of what range of creatures is possible? The player chooses the CR!!! Does he not know what beats are what CR? the Gm should be forced to roll randomly? When in the name of Tymora's one night stand did "random" become the hallmark of player agency? Random is like almost the opposite of player agency? Choice, meaningful choices and reasonable consistent expectations for gains from efforts/resources and choices - that is a core thing at the heart of player agency - not random rolls. can't know for certain - against player agency - against choices - Every fireball thrown at 3rd level without features rolls 8d6 can do from 8-64. You do not get to know for certain what the damage will be. Every stinking cloud thrown may take out everyone inside it or no one or tons in between. there are lots and lots of spells that do not provide "certainty" that you seek here and they are much much smaller in scope than the combined in-combat and out-of-combat of this similarly leveled spell. If you are running a druid, have prepared conjure animals and dont know the range of creatures that are available within your CR choice - your trouble is not a GM attacking your player agency. If your Gm is sharking you in the desert as you suggested - the way he handles they conjure animals spell is just the tip of the iceberg. i would say something about forest for the trees but i am not sure the druid described above would get the reference. [/QUOTE]
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