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<blockquote data-quote="Nightfall" data-source="post: 3066428" data-attributes="member: 374"><p>Eh I'll give it whirl.</p><p></p><p>The Crusaders: Formed after the Greyhawk Wars, this rough and ready band led by Sir Raynarn "Bonecrusher" Harmor, a human paladin in the service of Bahamut, has already gained much noterity as a great force for independent operators of good. Rarynarn's closest comrades are the estemstible, and quite knowledge Tessalli "The Wild One" Breech, a half elf druid/sorceress who has already mastered the art of blending her abilities together. Tessalli is fond of Raynarn, whom she known since they were kids in the streets of Irongate. Tessalli however has a most unusual relationship with her animal companion and familiar, Jess the dire badger, as it was her former lover, Jessah the Bold. Jessah died in routine "trap and plunder" operation near the city of Streith. Tessalli used her druidic powers to put his soul into her badger which she had previously been somewhat attached to. While Jess rarely speaks, he is still close and devoted to her and she too him. The other member of the party is the halfling Bren. Bren is unusual sort as he's already blended the art of both ninjistu and spellcasting, (as he has a natural talent for it as a devoted follower of Odmilleria(sp), (ie favored soul). While considered mostly a "backup." he has proven to be quite useful as he knows a lot of people and has treated a number of others. (He was originally a back up healer in a previous sortee involving the Scarlet Brotherhood and some dwarves.) Next up are the two newer members. Gharis, the gnome, is a gifted prodigy in the school of Transmutation. While not the flashiest of sorts, his keen mind and perceptions more than make up for his slightly scatter brain common sense and weak physical size. His partner in crime is the shady, looking to better deal himself Arliss, a human thief with weakness for gold and plunder. His body is covered by numerous scars given at an early age by being trained by the Shadow Guild, a brotherhood of thieves and cut-throats always on the move. While his mortality might be in doubt, he is loyal in his own way. He never goes back on a deal, and always keeps his word about any promise. Finally rounding out the group is the mysterious Dusk. No one is sure if the always cloaked figure is male or female. What is certain is Dusk's fighting skill and ability to cast spells. Some believe Dusk to be a Mageblade (or Duskblade). Whatever his ability, all that is known is Dusk's inability to speak and to only make hand signs.</p><p></p><p>Howse that for a start Matt?</p></blockquote><p></p>
[QUOTE="Nightfall, post: 3066428, member: 374"] Eh I'll give it whirl. The Crusaders: Formed after the Greyhawk Wars, this rough and ready band led by Sir Raynarn "Bonecrusher" Harmor, a human paladin in the service of Bahamut, has already gained much noterity as a great force for independent operators of good. Rarynarn's closest comrades are the estemstible, and quite knowledge Tessalli "The Wild One" Breech, a half elf druid/sorceress who has already mastered the art of blending her abilities together. Tessalli is fond of Raynarn, whom she known since they were kids in the streets of Irongate. Tessalli however has a most unusual relationship with her animal companion and familiar, Jess the dire badger, as it was her former lover, Jessah the Bold. Jessah died in routine "trap and plunder" operation near the city of Streith. Tessalli used her druidic powers to put his soul into her badger which she had previously been somewhat attached to. While Jess rarely speaks, he is still close and devoted to her and she too him. The other member of the party is the halfling Bren. Bren is unusual sort as he's already blended the art of both ninjistu and spellcasting, (as he has a natural talent for it as a devoted follower of Odmilleria(sp), (ie favored soul). While considered mostly a "backup." he has proven to be quite useful as he knows a lot of people and has treated a number of others. (He was originally a back up healer in a previous sortee involving the Scarlet Brotherhood and some dwarves.) Next up are the two newer members. Gharis, the gnome, is a gifted prodigy in the school of Transmutation. While not the flashiest of sorts, his keen mind and perceptions more than make up for his slightly scatter brain common sense and weak physical size. His partner in crime is the shady, looking to better deal himself Arliss, a human thief with weakness for gold and plunder. His body is covered by numerous scars given at an early age by being trained by the Shadow Guild, a brotherhood of thieves and cut-throats always on the move. While his mortality might be in doubt, he is loyal in his own way. He never goes back on a deal, and always keeps his word about any promise. Finally rounding out the group is the mysterious Dusk. No one is sure if the always cloaked figure is male or female. What is certain is Dusk's fighting skill and ability to cast spells. Some believe Dusk to be a Mageblade (or Duskblade). Whatever his ability, all that is known is Dusk's inability to speak and to only make hand signs. Howse that for a start Matt? [/QUOTE]
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