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<blockquote data-quote="Lord Zardoz" data-source="post: 3066706" data-attributes="member: 704"><p><strong>And a wizard</strong></p><p></p><p>Lord Zardoz</p><p></p><p>Human</p><p>Wizard (Divination Specialist) 12. 28 Hp</p><p></p><p>Str 8</p><p>Dex 10</p><p>Con 10</p><p>Int 21</p><p>Wis 14</p><p>Cha 10</p><p></p><p>Skills:</p><p>Knowledge, Arcana - 15 Ranks</p><p>Spell Craft - 15 Ranks</p><p>Knowledge, Religion - 15 Ranks</p><p>Knowledge, Plains - 15 Ranks</p><p>Concentration - 15 Ranks</p><p>Scry - 15 Ranks</p><p>Craft, Jewelry - 15 Ranks</p><p>Knowledge, History - 5 ranks</p><p></p><p>Class abilities:</p><p>Divination Specialist, Alteration Barred</p><p></p><p>Feats:</p><p>Freebies: Scribe Scroll, summon Familiar</p><p>L1 Improved Initiative</p><p>L3 Extend Spell</p><p>Wiz 5 Silent Spell</p><p>L6 Empower Spell</p><p>L9 Spell Focus, Enchantment</p><p>Wiz 10 Spell Focus, Divination</p><p>L12 Spell Mastery (Teleport, Magic Jar, Dominate, Scry, Clairvoyance)</p><p></p><p>Spells Per Day: 4+1/6+1/5+1/5+1/4+1/4+1/2+1</p><p></p><p>Known Spells:</p><p>All Cantrips</p><p>1st: Protection from Good / Evil / Chaos, Shield, Alarm, Comprehend Languages, Detect Secret Door, Detect Undead, </p><p></p><p>Identify, True Strike, Mage Armor, Obscuring Mist, Summon Monster, Charm Person, Hypnotysm, Sleep,Burning Hands, Magic Missile, Cause Fear, Ray of Enfeeblement, Summon Monster 1</p><p></p><p>2nd: Arcane Lock, Protection From Energy, Acid Arrow, Glitter Dust, Summon Monster 2, Web, Detect Thoughts, Locate Object, See Invisibility, Daze Monster, Hideous Laughter, Touch of Idiocy, Shatter</p><p></p><p>3rd: Dispel Magic, Protection from Energy, Explosive Runes, Stinking Cloud, Summon Monster 3, Lightning Bolt, Hold Person, Heroism, Rage, Suggestion, Deep Slumber, Major Image, Clairaudience / Clairvoyance, Arcane Sight, Tongues, Summon Monster 3</p><p></p><p>4th: Stoneskin, Remove Curse, Black Tentacles, Solid Fog, Wall of Ice, Arcane Eye, Detect Scrying, Locate Creature, Scrying, Charm Monster, Confusion, Geas Lesser, Crushing Despair, Greater Invisibility, Animate Dead, Enervation, Summon Monster 4, Dimension Door</p><p></p><p>5th: Contact Other Plane, Prying Eyes, Telepathic Bond, Dominate Person, Feeblemind, Hold Monster, Mind Fog, Cone of Cold, Wall of Force, Magic Jar, Waves of Fatigue, Teleport, Summon Monster 5</p><p></p><p>6th: Circle of Death, Eyebite, Geas, Mass Suggestion, Symbol of Persuasion, True seeing, Legend Lore, Analyze Dweomer, Wall of Iron, Summon Monster 6, Acid Fog, Anti Magic Field</p><p></p><p>Equipment:</p><p>Club, Fine Robes, Cowl (to cover his face), eyepatch,</p><p>Paper, Spellbooks, Ink, Pen, Signet Ring, Wax, Soap, Chalk, Salt</p><p>Sandals.</p><p></p><p></p><p>Ring of Protection +2</p><p>Ring of Counter Spells</p><p>Amulet of natural Armor +2</p><p>Potion of Flying,</p><p>Potion of Cure Serious Wounds</p><p></p><p>Back Story:</p><p>How the mighty have fallen. Zardoz was once a great and powerful wizard, who had brought a world to its knees, and made the cosmos tremble at his name. The gods them selves were humbled, and is power was absolute. But his knowledge was not, and that vexed him. It terribly vexed him. So he then turned his powerful mind to trying to learn everything. Every fact, every truth, and every secret. He even destroyed most of his own soul performing experiments upon himself that amounted to a crime against existence. And then he learned something Terrible. He learned something man was Not Meant to Know. He knew the secrets, but he could not understand them. And his efforts to understand things even the gods them selves chose not to understand were his undoing. He tore back the fabric of existence to peer at what lay beneath. And that which was there was not happy. It was not happy at all. He was torn from his reality and his wish to understand was granted. For one breif moment, he knew the Truth of What Laid Beyond, and it unmade him. He was made to suffer in a realm where time did not exist.</p><p></p><p>Somehow, he escaped, but he was a broken man. His body was a road map of pain and suffering. His very soul was destroyed. His body was torn and scarred. He awoke in this world stripped of his power but still possessing his understanding. And his very existence is an unending torture. He does not meerly seek death. He has lived and died a thousand life times, and still the echos of his atrocities haunt him. Death does not allow him to forget the secrets he once learned. His only goal in life is to end his own existence.</p><p></p><p>Tactics: He will use his divination to find out way too much. If he knows the name of his enemy, he will find out where he is and what he is doing. He will find out his weaknesses, and his secrets. He likes to use Charm person or Dominate to get people to do his bidding. He also likes summoning a few monsters, then throwing a wall spell between himself and </p><p>his opponents. His HP sucks, and he knows it.</p><p></p><p>Appearance: His body is horribly scarred. The left side of his face is pretty much destroyed, as he is missing an eye, many teeth, and a portion of the top of his skull. His limbs are covered with great gaping scars, and not quite straight as though his limbs were broken and set poorly. Despite the apparant injuries, he is in remarkably good health. When he sees someone commiting acts of villiany, he is likely to say something to the effect of how he has either done worse or suffered worse. "Back in my day, we didnt just cut them with knives. We set them on fire and let them burn a while first. Then we started asking questions...".</p><p></p><p>His alignment is essentially Lawful Neutral. He broke the rules once, and paid very, very dearly for it. He hopes to find the means to end his own existence.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3066706, member: 704"] [b]And a wizard[/b] Lord Zardoz Human Wizard (Divination Specialist) 12. 28 Hp Str 8 Dex 10 Con 10 Int 21 Wis 14 Cha 10 Skills: Knowledge, Arcana - 15 Ranks Spell Craft - 15 Ranks Knowledge, Religion - 15 Ranks Knowledge, Plains - 15 Ranks Concentration - 15 Ranks Scry - 15 Ranks Craft, Jewelry - 15 Ranks Knowledge, History - 5 ranks Class abilities: Divination Specialist, Alteration Barred Feats: Freebies: Scribe Scroll, summon Familiar L1 Improved Initiative L3 Extend Spell Wiz 5 Silent Spell L6 Empower Spell L9 Spell Focus, Enchantment Wiz 10 Spell Focus, Divination L12 Spell Mastery (Teleport, Magic Jar, Dominate, Scry, Clairvoyance) Spells Per Day: 4+1/6+1/5+1/5+1/4+1/4+1/2+1 Known Spells: All Cantrips 1st: Protection from Good / Evil / Chaos, Shield, Alarm, Comprehend Languages, Detect Secret Door, Detect Undead, Identify, True Strike, Mage Armor, Obscuring Mist, Summon Monster, Charm Person, Hypnotysm, Sleep,Burning Hands, Magic Missile, Cause Fear, Ray of Enfeeblement, Summon Monster 1 2nd: Arcane Lock, Protection From Energy, Acid Arrow, Glitter Dust, Summon Monster 2, Web, Detect Thoughts, Locate Object, See Invisibility, Daze Monster, Hideous Laughter, Touch of Idiocy, Shatter 3rd: Dispel Magic, Protection from Energy, Explosive Runes, Stinking Cloud, Summon Monster 3, Lightning Bolt, Hold Person, Heroism, Rage, Suggestion, Deep Slumber, Major Image, Clairaudience / Clairvoyance, Arcane Sight, Tongues, Summon Monster 3 4th: Stoneskin, Remove Curse, Black Tentacles, Solid Fog, Wall of Ice, Arcane Eye, Detect Scrying, Locate Creature, Scrying, Charm Monster, Confusion, Geas Lesser, Crushing Despair, Greater Invisibility, Animate Dead, Enervation, Summon Monster 4, Dimension Door 5th: Contact Other Plane, Prying Eyes, Telepathic Bond, Dominate Person, Feeblemind, Hold Monster, Mind Fog, Cone of Cold, Wall of Force, Magic Jar, Waves of Fatigue, Teleport, Summon Monster 5 6th: Circle of Death, Eyebite, Geas, Mass Suggestion, Symbol of Persuasion, True seeing, Legend Lore, Analyze Dweomer, Wall of Iron, Summon Monster 6, Acid Fog, Anti Magic Field Equipment: Club, Fine Robes, Cowl (to cover his face), eyepatch, Paper, Spellbooks, Ink, Pen, Signet Ring, Wax, Soap, Chalk, Salt Sandals. Ring of Protection +2 Ring of Counter Spells Amulet of natural Armor +2 Potion of Flying, Potion of Cure Serious Wounds Back Story: How the mighty have fallen. Zardoz was once a great and powerful wizard, who had brought a world to its knees, and made the cosmos tremble at his name. The gods them selves were humbled, and is power was absolute. But his knowledge was not, and that vexed him. It terribly vexed him. So he then turned his powerful mind to trying to learn everything. Every fact, every truth, and every secret. He even destroyed most of his own soul performing experiments upon himself that amounted to a crime against existence. And then he learned something Terrible. He learned something man was Not Meant to Know. He knew the secrets, but he could not understand them. And his efforts to understand things even the gods them selves chose not to understand were his undoing. He tore back the fabric of existence to peer at what lay beneath. And that which was there was not happy. It was not happy at all. He was torn from his reality and his wish to understand was granted. For one breif moment, he knew the Truth of What Laid Beyond, and it unmade him. He was made to suffer in a realm where time did not exist. Somehow, he escaped, but he was a broken man. His body was a road map of pain and suffering. His very soul was destroyed. His body was torn and scarred. He awoke in this world stripped of his power but still possessing his understanding. And his very existence is an unending torture. He does not meerly seek death. He has lived and died a thousand life times, and still the echos of his atrocities haunt him. Death does not allow him to forget the secrets he once learned. His only goal in life is to end his own existence. Tactics: He will use his divination to find out way too much. If he knows the name of his enemy, he will find out where he is and what he is doing. He will find out his weaknesses, and his secrets. He likes to use Charm person or Dominate to get people to do his bidding. He also likes summoning a few monsters, then throwing a wall spell between himself and his opponents. His HP sucks, and he knows it. Appearance: His body is horribly scarred. The left side of his face is pretty much destroyed, as he is missing an eye, many teeth, and a portion of the top of his skull. His limbs are covered with great gaping scars, and not quite straight as though his limbs were broken and set poorly. Despite the apparant injuries, he is in remarkably good health. When he sees someone commiting acts of villiany, he is likely to say something to the effect of how he has either done worse or suffered worse. "Back in my day, we didnt just cut them with knives. We set them on fire and let them burn a while first. Then we started asking questions...". His alignment is essentially Lawful Neutral. He broke the rules once, and paid very, very dearly for it. He hopes to find the means to end his own existence. END COMMUNICATION [/QUOTE]
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