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Party in the darkness
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<blockquote data-quote="Dausuul" data-source="post: 7562415" data-attributes="member: 58197"><p>I was toying with the idea of a party that specialized in blinding their enemies with the spell <em>darkness</em>, and looking for ways to allow the party to see in such darkness. I know it could be done with the <em>true seeing</em> spell, but that's not available till level 11 and even then it only works for one person, one hour, once per day. I'm more interested in what can be done at levels 1-10.</p><p></p><p>What I've come up with so far:</p><p></p><ul> <li data-xf-list-type="ul">Shadow sorcerer (can cast <em>darkness</em> with sorcery points, and can see through a <em>darkness</em> spell so cast)</li> <li data-xf-list-type="ul">Warlock with Devil's Sight</li> <li data-xf-list-type="ul">Moon druid (can turn into a giant spider, giant constrictor snake, or giant scorpion, granting blindsight)</li> </ul><p>Honorable mention goes to the Alertness feat, which grants partial benefits; you're still blind, but your enemies have disadvantage to hit you and you don't have disadvantage to hit them. The <em>beast sense</em> spell could theoretically work if someone has an animal ally with blindsight granted by hearing (e.g., a bat familiar), but there is a strong argument to be made that you should still have disadvantage when you can't see through your own eyes.</p><p></p><p>What else am I missing?</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7562415, member: 58197"] I was toying with the idea of a party that specialized in blinding their enemies with the spell [I]darkness[/I], and looking for ways to allow the party to see in such darkness. I know it could be done with the [I]true seeing[/I] spell, but that's not available till level 11 and even then it only works for one person, one hour, once per day. I'm more interested in what can be done at levels 1-10. What I've come up with so far: [LIST] [*]Shadow sorcerer (can cast [I]darkness[/I] with sorcery points, and can see through a [I]darkness[/I] spell so cast) [*]Warlock with Devil's Sight [*]Moon druid (can turn into a giant spider, giant constrictor snake, or giant scorpion, granting blindsight) [/LIST] Honorable mention goes to the Alertness feat, which grants partial benefits; you're still blind, but your enemies have disadvantage to hit you and you don't have disadvantage to hit them. The [I]beast sense[/I] spell could theoretically work if someone has an animal ally with blindsight granted by hearing (e.g., a bat familiar), but there is a strong argument to be made that you should still have disadvantage when you can't see through your own eyes. What else am I missing? [/QUOTE]
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