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<blockquote data-quote="Thornir Alekeg" data-source="post: 2343661" data-attributes="member: 15651"><p>Where I would have an issue with everything that happened in your group is the fact that the party was blindsided by you. Had you given the party hints that someone was trying to get the crystal, hints that this "bit player" was trying to get some revenge on the party and allwoed the party to be preapred I probably would not have been too annoyed by this. Also, of course I would expect that somehow the party would be able to prevent the crystal from being stolen. You can plan such that your guy would have been <em> almost </em> guaranteed to succeed, but not make it 100% inevitable. </p><p></p><p>Anyway, now that the damage is done, I would talk to your players as a group, out of game, about what happened. I think you have lost a lot of trust from your group and you will be hard-pressed to get it back. If you are not careful, the damage control may well end up making things worse as they may end up feeling that they have zero control over the game. Talk to the players, admit your screw-up, explain a bit about where you were going, and find out what they would prefer; a "rewind," playing on with the hope of recovering the crystal (and an assurance that this time you won't contrive some way of preventing them from succeeding), or some other option (including dropping this plotline completely).</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 2343661, member: 15651"] Where I would have an issue with everything that happened in your group is the fact that the party was blindsided by you. Had you given the party hints that someone was trying to get the crystal, hints that this "bit player" was trying to get some revenge on the party and allwoed the party to be preapred I probably would not have been too annoyed by this. Also, of course I would expect that somehow the party would be able to prevent the crystal from being stolen. You can plan such that your guy would have been [i] almost [/i] guaranteed to succeed, but not make it 100% inevitable. Anyway, now that the damage is done, I would talk to your players as a group, out of game, about what happened. I think you have lost a lot of trust from your group and you will be hard-pressed to get it back. If you are not careful, the damage control may well end up making things worse as they may end up feeling that they have zero control over the game. Talk to the players, admit your screw-up, explain a bit about where you were going, and find out what they would prefer; a "rewind," playing on with the hope of recovering the crystal (and an assurance that this time you won't contrive some way of preventing them from succeeding), or some other option (including dropping this plotline completely). [/QUOTE]
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