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<blockquote data-quote="AuraSeer" data-source="post: 977698" data-attributes="member: 1331"><p>That's right, most of the time.</p><p></p><p>You need to be careful though, because the lower-level PCs don't have access to the same kind of resources. They won't have as many magic items; if they encounter a monster with DR, make sure at least a couple of them have weapons that can damage it. Against a monster with a special attack, make sure some of the party can defend against it. (E.g., if the cleric cannot yet cast <em>death ward</em>, don't populate your dungeon with bodaks.)</p><p></p><p>Also, though numbers can somewhat make up for levels, each PC will be more fragile. Two fewer levels means lower saves and fewer hit points, so PCs are more likely to die. Plan your encounters accordingly.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 977698, member: 1331"] That's right, most of the time. You need to be careful though, because the lower-level PCs don't have access to the same kind of resources. They won't have as many magic items; if they encounter a monster with DR, make sure at least a couple of them have weapons that can damage it. Against a monster with a special attack, make sure some of the party can defend against it. (E.g., if the cleric cannot yet cast [i]death ward[/i], don't populate your dungeon with bodaks.) Also, though numbers can somewhat make up for levels, each PC will be more fragile. Two fewer levels means lower saves and fewer hit points, so PCs are more likely to die. Plan your encounters accordingly. [/QUOTE]
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