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Party Levels for G1-3,D1-3,Q1
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<blockquote data-quote="bret" data-source="post: 115672" data-attributes="member: 713"><p>Fireball does an average of 35 hp damage, 17 on a save. We will ignore the possiblity of any saving for the moment.</p><p></p><p>Hill giants have an average of 102 hps. It takes three fireballs to clear a 20' radius spread area of giants. As I recall, the dinner hall is larger than that area.</p><p></p><p>Given the above, it is extremely likely that the combat is going to last more than the surprise partial action and one round.</p><p></p><p></p><p>Giants have a lot more hit points in 3e than they did in previous editions of D&D. It takes more fireballs to take them out.</p><p></p><p></p><p>If you were to start the fight, I think it would come out better if you open with a Slow spell (Will save, which still is tough for them) rather than a Fireball. Reduce the amount of attacks they can bring to bear against you.</p><p></p><p>Make it 11th level and I'll change my mind. Open with Mass Haste and follow up with Slow.</p><p></p><p></p><p>In any case, it is still much smarter to just sneak out, report, and maybe help with the cleanup action when the baron sends his men in.</p></blockquote><p></p>
[QUOTE="bret, post: 115672, member: 713"] Fireball does an average of 35 hp damage, 17 on a save. We will ignore the possiblity of any saving for the moment. Hill giants have an average of 102 hps. It takes three fireballs to clear a 20' radius spread area of giants. As I recall, the dinner hall is larger than that area. Given the above, it is extremely likely that the combat is going to last more than the surprise partial action and one round. Giants have a lot more hit points in 3e than they did in previous editions of D&D. It takes more fireballs to take them out. If you were to start the fight, I think it would come out better if you open with a Slow spell (Will save, which still is tough for them) rather than a Fireball. Reduce the amount of attacks they can bring to bear against you. Make it 11th level and I'll change my mind. Open with Mass Haste and follow up with Slow. In any case, it is still much smarter to just sneak out, report, and maybe help with the cleanup action when the baron sends his men in. [/QUOTE]
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