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<blockquote data-quote="PallidPatience" data-source="post: 3436174" data-attributes="member: 16932"><p>The problem is that if the market price exceeds the actual value of the item, selling it is the best possible choice. If it's not worth selling, however, it's probably worth keeping. Decide what level it would be an appropriate item to have, and price it so that a character of that level could afford to buy it. That will lower the market price, which will lower the sale price, which will increase the relative appreciation of its true value.</p><p></p><p>But if they can all already fly, and none of them gains any advantages for mounted combat, and there is no need for additional targets for the enemy in combat, it simply won't be worth keeping.</p></blockquote><p></p>
[QUOTE="PallidPatience, post: 3436174, member: 16932"] The problem is that if the market price exceeds the actual value of the item, selling it is the best possible choice. If it's not worth selling, however, it's probably worth keeping. Decide what level it would be an appropriate item to have, and price it so that a character of that level could afford to buy it. That will lower the market price, which will lower the sale price, which will increase the relative appreciation of its true value. But if they can all already fly, and none of them gains any advantages for mounted combat, and there is no need for additional targets for the enemy in combat, it simply won't be worth keeping. [/QUOTE]
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