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Party Nearly wipes. Did I handle this right?
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<blockquote data-quote="Agamon" data-source="post: 4905850" data-attributes="member: 184"><p>You did fine. When players make bad decisions, that's their right, but it often leads to bad consequences. My players know that, and they never blame me when they know they were playing stupid.</p><p></p><p>Hopefully your players learn from their mistake, unlike their namesakes (KoDT is a fun read, but I'm pretty sure I wouldn't be playing this game with players like that).</p><p></p><p>The Bob thing, though, you might want to talk with him about how it turned out. As in all editions of D&D, losing your stuff is worse than dying. Instead of having a new useful PC that will be fun and able to help, you have a far less useful, not fun one. You might need to get together with him and figure something out that both of you can agree to.</p></blockquote><p></p>
[QUOTE="Agamon, post: 4905850, member: 184"] You did fine. When players make bad decisions, that's their right, but it often leads to bad consequences. My players know that, and they never blame me when they know they were playing stupid. Hopefully your players learn from their mistake, unlike their namesakes (KoDT is a fun read, but I'm pretty sure I wouldn't be playing this game with players like that). The Bob thing, though, you might want to talk with him about how it turned out. As in all editions of D&D, losing your stuff is worse than dying. Instead of having a new useful PC that will be fun and able to help, you have a far less useful, not fun one. You might need to get together with him and figure something out that both of you can agree to. [/QUOTE]
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