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<blockquote data-quote="Camelot" data-source="post: 5083482" data-attributes="member: 82617"><p>If 9 people wanted me to DM for them, I would be very unsure about it. I'd find one of them who'd like to DM and split the group into two, each with a DM and 4 players. But it sounds like you're set on doing this, so this probably isn't what you want to hear.</p><p> </p><p>Have a whiteboard to write down the monster's defenses. This way, players can roll their attack and damage while it isn't their turn and know if they hit or not so they can just say so when it comes to their turn.</p><p> </p><p>Use props to denote status conditions and areas. Pipe cleaners work great. Bottlecaps and bottle rings are good for hanging on minis or putting over chips. If you don't want to mess up initiative by just going around the table, hang cards over your DM screen to show everyone the order of initiative, or use magnets on a magnetic whiteboard.</p><p> </p><p>Get the players to help. Have one seasoned player sit next to you. This player can help you set up the maps and keep track of information on the whiteboard so you don't have to deal with it. With that many players, it might even be best to have both players sitting next to you help out.</p><p> </p><p>Hope this helps!</p></blockquote><p></p>
[QUOTE="Camelot, post: 5083482, member: 82617"] If 9 people wanted me to DM for them, I would be very unsure about it. I'd find one of them who'd like to DM and split the group into two, each with a DM and 4 players. But it sounds like you're set on doing this, so this probably isn't what you want to hear. Have a whiteboard to write down the monster's defenses. This way, players can roll their attack and damage while it isn't their turn and know if they hit or not so they can just say so when it comes to their turn. Use props to denote status conditions and areas. Pipe cleaners work great. Bottlecaps and bottle rings are good for hanging on minis or putting over chips. If you don't want to mess up initiative by just going around the table, hang cards over your DM screen to show everyone the order of initiative, or use magnets on a magnetic whiteboard. Get the players to help. Have one seasoned player sit next to you. This player can help you set up the maps and keep track of information on the whiteboard so you don't have to deal with it. With that many players, it might even be best to have both players sitting next to you help out. Hope this helps! [/QUOTE]
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