Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Party optimisation vs Character optimisation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6550143" data-attributes="member: 6787650"><p>Agreed that party optimization is where it's at. It's no use, for example, having a mobile stealthy party built around ranged combat and also a dwarf in plate mail with move 25.</p><p></p><p>I'm on phone so a few miscellaneous observations:</p><p></p><p>Paladin auras look amazing on paper but they force you into a tight formation which brings its own vulnerabilities. I've come to prefer Lore Bards stacking Bless and Bardic Inspiration because they can cover any formation even though they use more resources.</p><p></p><p>Inspiring Leader is a fantastic feat for your party to have available. Healer is good too.</p><p></p><p>It's often cheaper to have a teammate cover your weakness than to do it yourself. See move 25 dwarf above. He'd have to multiclass to monk/barb or take the mobile feat to be able to run away from most foes--or the wizard could cast Longstrider on him for 1 spell slot. Similarly, when I see a pure warlock take Armor of Shadows it makes me cry. You only have a few invocations. Why isn't a wizard casting Mage Armor on you instead?! (I know there are exceptions for wizardless parties and warlock/abjuror multiclass PCs.)</p><p></p><p>Tactically, there's nothing wrong with taking a Dodge action or staying behind cover.</p><p></p><p>Don't go charging into a fight where you will become the easiest target. That just burns resources. If Gomli's got the troll under control, Frido, don't enter the fight just because it's your turn! The troll will kill you and then Gomli will be annoyed that he has to do your job now.</p><p></p><p>Fluff-wise I hate clerics, but they have some awesome mechanical options and combos available. My favorite is Death Ward (cleric) + Magic Jar (wizard). Again, this is a combo that is far cheaper for a party than for an individual.</p><p></p><p>I've find that Shadow Monks are not impressive as front-liners but are great for party play because of 1.) Enabling stealth for everyone via Pass Without Trace; 2.) stunning strike on tough monsters; 3.) decent ranged option keeps them useful on the back line; 4.) have lots of cool random abilities that enable combos. E.g. monk (immune to poison, good in melee, can stun on opportunity attack) + bard (stinking cloud) = very sticky chokepoint and hard-to-kill monk. Or Cloudkill if you prefer.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6550143, member: 6787650"] Agreed that party optimization is where it's at. It's no use, for example, having a mobile stealthy party built around ranged combat and also a dwarf in plate mail with move 25. I'm on phone so a few miscellaneous observations: Paladin auras look amazing on paper but they force you into a tight formation which brings its own vulnerabilities. I've come to prefer Lore Bards stacking Bless and Bardic Inspiration because they can cover any formation even though they use more resources. Inspiring Leader is a fantastic feat for your party to have available. Healer is good too. It's often cheaper to have a teammate cover your weakness than to do it yourself. See move 25 dwarf above. He'd have to multiclass to monk/barb or take the mobile feat to be able to run away from most foes--or the wizard could cast Longstrider on him for 1 spell slot. Similarly, when I see a pure warlock take Armor of Shadows it makes me cry. You only have a few invocations. Why isn't a wizard casting Mage Armor on you instead?! (I know there are exceptions for wizardless parties and warlock/abjuror multiclass PCs.) Tactically, there's nothing wrong with taking a Dodge action or staying behind cover. Don't go charging into a fight where you will become the easiest target. That just burns resources. If Gomli's got the troll under control, Frido, don't enter the fight just because it's your turn! The troll will kill you and then Gomli will be annoyed that he has to do your job now. Fluff-wise I hate clerics, but they have some awesome mechanical options and combos available. My favorite is Death Ward (cleric) + Magic Jar (wizard). Again, this is a combo that is far cheaper for a party than for an individual. I've find that Shadow Monks are not impressive as front-liners but are great for party play because of 1.) Enabling stealth for everyone via Pass Without Trace; 2.) stunning strike on tough monsters; 3.) decent ranged option keeps them useful on the back line; 4.) have lots of cool random abilities that enable combos. E.g. monk (immune to poison, good in melee, can stun on opportunity attack) + bard (stinking cloud) = very sticky chokepoint and hard-to-kill monk. Or Cloudkill if you prefer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Party optimisation vs Character optimisation
Top