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General Tabletop Discussion
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Party optimisation vs Character optimisation
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6550186" data-attributes="member: 6787650"><p>Golems would work, but you could also just have an apprentice. The big weaknesses of Counterspell are 1.) short range (like most magic), and 2.) eats your reaction. If the Abjuror spent his reaction on a Shield spell, <em>or</em> on Counterspelling the apprentice's fireball (how would he know to hold his Counterspell in reserve?), <em>or</em> if the enemy caster is more than 60 feet away from the Abjuror when he casts his spell (easy to accomplish is open terrain since the enemy caster gets a move before he casts), the Abjuror's bonuses to Counterspell don't even matter.</p><p></p><p>Abjuror's magic resistance is nice though. I'm skeptical about "just shrug it off" but I can believe that his odds of making the save are fair-to-good. I'm a bit surprised that your bad guys who you've said don't have time to Planar Bind elementals do have time and money to create golems, which often run into the hundreds of thousands of gold pieces, but in any case the idea of having a few bodyguards is good sense for a number of reasons even if there aren't Abjurors in the picture.</p><p></p><p></p><p></p><p>Coincidentally, Mind Flayers are indeed the enemy I had in mind as well. You really, really don't want to bunch up in tight formation around them.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6550186, member: 6787650"] Golems would work, but you could also just have an apprentice. The big weaknesses of Counterspell are 1.) short range (like most magic), and 2.) eats your reaction. If the Abjuror spent his reaction on a Shield spell, [I]or[/I] on Counterspelling the apprentice's fireball (how would he know to hold his Counterspell in reserve?), [I]or[/I] if the enemy caster is more than 60 feet away from the Abjuror when he casts his spell (easy to accomplish is open terrain since the enemy caster gets a move before he casts), the Abjuror's bonuses to Counterspell don't even matter. Abjuror's magic resistance is nice though. I'm skeptical about "just shrug it off" but I can believe that his odds of making the save are fair-to-good. I'm a bit surprised that your bad guys who you've said don't have time to Planar Bind elementals do have time and money to create golems, which often run into the hundreds of thousands of gold pieces, but in any case the idea of having a few bodyguards is good sense for a number of reasons even if there aren't Abjurors in the picture. Coincidentally, Mind Flayers are indeed the enemy I had in mind as well. You really, really don't want to bunch up in tight formation around them. [/QUOTE]
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