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General Tabletop Discussion
*Dungeons & Dragons
Party optimisation vs Character optimisation
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<blockquote data-quote="Zardnaar" data-source="post: 6559152" data-attributes="member: 6716779"><p>Only 3E pumped up spell casters. They were nerfed from 1E to 2E (spells capped, magic resistance changed) and BECMI had weaker wizards than AD&D. Druids, Paladins and Ranegr were also nerfed from 1E although all classes except the Thief were nerfed. </p><p></p><p> The big screw up was changing the way some spells worked in AD&D and letting wizards advance at the same rate and nerfing the marital classes relative to AD&D. Haste and Wish could kill you and in effect had a maximum amount of times they could be used before they did kill you via aging.</p><p></p><p> Wizards also did not have an easy time of it in terms of getting spells. Oh they also buffed and added buff spells to the game. Sod all AD&D spells gave a higher bonus than +1 to hit and saves- bbless, prayer and aid for example. There was no divine power in 2E.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6559152, member: 6716779"] Only 3E pumped up spell casters. They were nerfed from 1E to 2E (spells capped, magic resistance changed) and BECMI had weaker wizards than AD&D. Druids, Paladins and Ranegr were also nerfed from 1E although all classes except the Thief were nerfed. The big screw up was changing the way some spells worked in AD&D and letting wizards advance at the same rate and nerfing the marital classes relative to AD&D. Haste and Wish could kill you and in effect had a maximum amount of times they could be used before they did kill you via aging. Wizards also did not have an easy time of it in terms of getting spells. Oh they also buffed and added buff spells to the game. Sod all AD&D spells gave a higher bonus than +1 to hit and saves- bbless, prayer and aid for example. There was no divine power in 2E. [/QUOTE]
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