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General Tabletop Discussion
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Party optimisation vs Character optimisation
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<blockquote data-quote="evilbob" data-source="post: 6559611" data-attributes="member: 9789"><p>I definitely agree that the game isn't about damage. The trick with the ranger, though, is they have very little party synergy. Anything they can do, someone else can do better. A fighter does more damage - no question. (Even a paladin, I'm reasonably sure.) A cleric or druid can cover all the spell utility and some skills, and a rouge or bard can handle the remaining skill utility. They just don't do anything unique, and their lack of martial prowess is supposed to be covered by their spells, but their spells are flat <em>awful</em> - mostly because <em>every single one</em> that's any good (except conjure barrage and conjure volley) requires concentration. I was wondering if they actually did more damage than most classes and I was missing it, or otherwise did something to make them more party-friendly (other than scout ahead - like the rouge or nearly any other class with spells can do, except better). How would a ranger help if someone were swallowed, for example - or a meteor swarm was coming, or any of those other situations. What makes them special, if anything?</p></blockquote><p></p>
[QUOTE="evilbob, post: 6559611, member: 9789"] I definitely agree that the game isn't about damage. The trick with the ranger, though, is they have very little party synergy. Anything they can do, someone else can do better. A fighter does more damage - no question. (Even a paladin, I'm reasonably sure.) A cleric or druid can cover all the spell utility and some skills, and a rouge or bard can handle the remaining skill utility. They just don't do anything unique, and their lack of martial prowess is supposed to be covered by their spells, but their spells are flat [I]awful[/I] - mostly because [I]every single one[/I] that's any good (except conjure barrage and conjure volley) requires concentration. I was wondering if they actually did more damage than most classes and I was missing it, or otherwise did something to make them more party-friendly (other than scout ahead - like the rouge or nearly any other class with spells can do, except better). How would a ranger help if someone were swallowed, for example - or a meteor swarm was coming, or any of those other situations. What makes them special, if anything? [/QUOTE]
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