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General Tabletop Discussion
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Party optimisation vs Character optimisation
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<blockquote data-quote="Zardnaar" data-source="post: 6561594" data-attributes="member: 6716779"><p>It was. OD&D more or less went to level 10 and demihuman level caps of 8,10 and 12 were not a big deal with how the xp tables worked and the game only went to level 14 anyway. Problems started with the CMI part of BECMI or the UA expansion for UA. My prefered solution would have been design a better human (+1 to 2 stats of your choice or 20-50% boost to xp).</p><p></p><p> I think the main reaosn people didn't play much past 10th level were the xp tables. Apparently they assumed that with a 4 hour session per week it would take around a year to get to level 9 or 10 and about 2 levels a year after that. Most D&D games did not last for a year or more. 5E has been designed to get to level 20 in a years time roughly of weekly 4 hour sessions. I'm not to sure how that will play out as the higher levels in 5E are semi borked just in different ways to 3.5 with nova strikes (Paladins/Fighters), ranged options and some feats and spells being borked due to the saving throw system being iffy. 5E sweet spot is around level 4-10, 4E around level 1-5, BECMI 5-14, AD&D 5th-11 IMHO of course.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6561594, member: 6716779"] It was. OD&D more or less went to level 10 and demihuman level caps of 8,10 and 12 were not a big deal with how the xp tables worked and the game only went to level 14 anyway. Problems started with the CMI part of BECMI or the UA expansion for UA. My prefered solution would have been design a better human (+1 to 2 stats of your choice or 20-50% boost to xp). I think the main reaosn people didn't play much past 10th level were the xp tables. Apparently they assumed that with a 4 hour session per week it would take around a year to get to level 9 or 10 and about 2 levels a year after that. Most D&D games did not last for a year or more. 5E has been designed to get to level 20 in a years time roughly of weekly 4 hour sessions. I'm not to sure how that will play out as the higher levels in 5E are semi borked just in different ways to 3.5 with nova strikes (Paladins/Fighters), ranged options and some feats and spells being borked due to the saving throw system being iffy. 5E sweet spot is around level 4-10, 4E around level 1-5, BECMI 5-14, AD&D 5th-11 IMHO of course. [/QUOTE]
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