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<blockquote data-quote="Elder-Basilisk" data-source="post: 4862603" data-attributes="member: 3146"><p>That is certainly a part of it. My goal, after all, was to describe a party that is horribly balanced despite having every role covered. However, choosing weaker builds for most roles is not the reason that the party doesn't work. Party A doesn't work mostly because it has 4 ranged characters trying to hide behind one defender, every character is a low damage build, and while nearly everyone is a ranged character, no one has much that is usable beyond range 10. A party can do just fine with a couple characters that have nothing to do in melee but if the majority of the party is that way, they're going to be in trouble. Likewise, a party can do fine with a character who is a low-damage build. But if all the characters are low-damage then there's a problem. And a character doesn't need many characters with long-range attacks. But IMO they want at least one character with a range 20 attack that is better than a javalin.</p><p></p><p>As for ensnaring swordmage, my opinion is that ensnaring swordmages don't work well with anything--they should just be shielding swordmages and be done with it.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 4862603, member: 3146"] That is certainly a part of it. My goal, after all, was to describe a party that is horribly balanced despite having every role covered. However, choosing weaker builds for most roles is not the reason that the party doesn't work. Party A doesn't work mostly because it has 4 ranged characters trying to hide behind one defender, every character is a low damage build, and while nearly everyone is a ranged character, no one has much that is usable beyond range 10. A party can do just fine with a couple characters that have nothing to do in melee but if the majority of the party is that way, they're going to be in trouble. Likewise, a party can do fine with a character who is a low-damage build. But if all the characters are low-damage then there's a problem. And a character doesn't need many characters with long-range attacks. But IMO they want at least one character with a range 20 attack that is better than a javalin. As for ensnaring swordmage, my opinion is that ensnaring swordmages don't work well with anything--they should just be shielding swordmages and be done with it. [/QUOTE]
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