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<blockquote data-quote="Noctem" data-source="post: 6819662" data-attributes="member: 6801315"><p>Well I don't think I can agree with you on this point. I think rage is only "so-so" and feral instinct is such a double edged sword considering how easily advantage can be achieved that it's only "good". On the other hand an extra Action every short rest is "excellent" because the action can be used for any number of things. No downside either. Fighting styles are "always" on benefits with, again, no downside. Archery +2 bonus to hit is simply the best for ranged characters. Dueling +2 damage is also solid for any melee weapon character, and you can still use a shield. So imo fighter is better than barb at level 1-2 regardless of being ranged or melee. Level 3 you get your specializations which again imo, fighter wins. The only good subclass that the barbarian gets is Totem Warrior. The only good thing about rage is the damage bonus. Fighter gets an "always on" damage bonus (though perhaps a lower number). You have to rage which you can only do a limited number of times per day with severe draw backs the more you do it. I'll take my always on benefit ty <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>So if the question is "should I MC fighter with my barbarian to get a Fighting Style, Second Wind, Action Surge, and one of the best tactical subclasses in the game?" the answer from an optimization point of view is basically yes almost every single time. Fighter is that good. But that's a problem too, if you have something that good everything else should be brought up to par or it should be nerfed down imo.</p></blockquote><p></p>
[QUOTE="Noctem, post: 6819662, member: 6801315"] Well I don't think I can agree with you on this point. I think rage is only "so-so" and feral instinct is such a double edged sword considering how easily advantage can be achieved that it's only "good". On the other hand an extra Action every short rest is "excellent" because the action can be used for any number of things. No downside either. Fighting styles are "always" on benefits with, again, no downside. Archery +2 bonus to hit is simply the best for ranged characters. Dueling +2 damage is also solid for any melee weapon character, and you can still use a shield. So imo fighter is better than barb at level 1-2 regardless of being ranged or melee. Level 3 you get your specializations which again imo, fighter wins. The only good subclass that the barbarian gets is Totem Warrior. The only good thing about rage is the damage bonus. Fighter gets an "always on" damage bonus (though perhaps a lower number). You have to rage which you can only do a limited number of times per day with severe draw backs the more you do it. I'll take my always on benefit ty :p So if the question is "should I MC fighter with my barbarian to get a Fighting Style, Second Wind, Action Surge, and one of the best tactical subclasses in the game?" the answer from an optimization point of view is basically yes almost every single time. Fighter is that good. But that's a problem too, if you have something that good everything else should be brought up to par or it should be nerfed down imo. [/QUOTE]
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