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<blockquote data-quote="Ashrym" data-source="post: 6821749" data-attributes="member: 6750235"><p>I'll agree with choosing what you want to play and going from there. Optimization isn't necessary and if it doesn't provide fun then it's counter productive to playing a game; although, optimization exercises can be fun as well, I'll admit. To really answer that, a person still needs to know what you like, what type of game play and campaign for which you are optimizing, and more information about the other characters in the group.</p><p></p><p>Personally, the first thing I would look at here is a shadow monk. The group looks like it could make a great stealth and precision strike team. Shadow monk adds appropriate abilities including pass without trace to be a little different from the rogues but still be highly mobile and effective with decisive stunning strikes. Monks can also tank for a while if necessary for a more of a front line character based on the situation. The cleric can run support, and if it's a knowledge or trickery cleric then it can also fit into the stealth style. A sorcerer with invisibility, enhance ability (helps covers lower strength group and so can polymorph), and subtle spell who focuses on crowd control spells fits in well.</p><p></p><p>It's the makings of an elite commando / strike team. Being capable of engineering surprise often or avoiding combats can make a big difference. Alternatively, a third rogue fits in similarly. I would consider the barbarian build for nice sturdy and quick character after that. Just a thought.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6821749, member: 6750235"] I'll agree with choosing what you want to play and going from there. Optimization isn't necessary and if it doesn't provide fun then it's counter productive to playing a game; although, optimization exercises can be fun as well, I'll admit. To really answer that, a person still needs to know what you like, what type of game play and campaign for which you are optimizing, and more information about the other characters in the group. Personally, the first thing I would look at here is a shadow monk. The group looks like it could make a great stealth and precision strike team. Shadow monk adds appropriate abilities including pass without trace to be a little different from the rogues but still be highly mobile and effective with decisive stunning strikes. Monks can also tank for a while if necessary for a more of a front line character based on the situation. The cleric can run support, and if it's a knowledge or trickery cleric then it can also fit into the stealth style. A sorcerer with invisibility, enhance ability (helps covers lower strength group and so can polymorph), and subtle spell who focuses on crowd control spells fits in well. It's the makings of an elite commando / strike team. Being capable of engineering surprise often or avoiding combats can make a big difference. Alternatively, a third rogue fits in similarly. I would consider the barbarian build for nice sturdy and quick character after that. Just a thought. [/QUOTE]
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